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Mechanic change for dps AM/SH

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Sever1n
Posts: 352

Re: Mechanic change for dps AM/SH

Post#11 » Wed Aug 06, 2025 10:20 pm

I would pref for eov to be castable on the move. Squishy am standing spaming EoV in 1 spot on WW cycle when u need move is bad. Also half of them is just dont connect due to target lose. Its have 80 ft range that commit u stand in bad place, low healing after crit removal, and 1 insta eov after 5 points just do nothing really.

I like parts with res on 5 point, or undef law of gold, but for mass healing AM is rather got nerf than a buff. Moving lambent aura into tactic also wasnt great, AM now very tactic heavy and cant afford things like desperation or lambent or discipline. I would rather pref mechanic points to grew in potency on each point instead of strong effect and ista drop to 0. But new rework of AM we will prob see in 2030 so we have what we have....
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.

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Murador
Posts: 30

Re: Mechanic change for dps AM/SH

Post#12 » Thu Aug 07, 2025 12:10 am

shoelessHN wrote: Wed Aug 06, 2025 7:00 pm Odd post. It's catered to dps specs. Yeah you do less random healing than before while doing dps but oh well.
Well the point of a mechanic is normally to play around it and have options. Before it really made a big difference in which order you pressed your buttons - now it really doesnt as long as you press the 5 point finisher you want basically at 5 dot path. So I find it less engaging to use - you are of course allowed to like it.

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Fey
Posts: 954

Re: Mechanic change for dps AM/SH

Post#13 » Thu Aug 07, 2025 7:15 am

This complaint is odd to me. The mechanic barely existed before the rework. It wasn't worth even paying attention to.

The issue now is that EoV/FodG are not worth taking in heal spec. You're better off just going straight heals. That's a bummer because it was really fun using those abilities as a healer.

It would be nice if lifetap build worked. It never has.
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Murador
Posts: 30

Re: Mechanic change for dps AM/SH

Post#14 » Thu Aug 07, 2025 8:59 am

Fey wrote: Thu Aug 07, 2025 7:15 am This complaint is odd to me. The mechanic barely existed before the rework. It wasn't worth even paying attention to.

The issue now is that EoV/FodG are not worth taking in heal spec. You're better off just going straight heals. That's a bummer because it was really fun using those abilities as a healer.
For small scale/solo roaming with int AM/SH the mechanic made a huge difference. Also BluIzLucky made a hybrid guide in warband settings weaving spells to get high healing and damage. On healer spec the mechanic didn't seem to matter too much before.

That EoV and FodG arent worth using on healer should be changed for sure - quite cool spell.

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