Recent Topics

Ads

Ram abuse/realm disruption

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
wonshot
Posts: 1210

Re: Ram abuse/realm disruption

Post#21 » Mon Oct 13, 2025 12:18 am

Ram could also require 4 pieces of RvR material, which is obtained from each BO in the respective lake.

Praag Example:
Armory: Provides the Swing-part
Mastyrs: Provides the wheels
Manor: Provides the woodencover
GY: Provides the main log

After a keep is two star you need to carry atleast one box from each BO to the 2 star keep to build a ram.
These materials are used per ram built. 4 star ram naturally requires more boxes to restock the 0/1 supply for each part.
And yes that might be an issue in TM zone, or maybe all the soloers will lick their lips at the sight of 2star enemy keep nearing and they know they can get action on the fareast bo.
(What this would sove is no more solo-hero rams, Atleast now it takes 4 people to supply the ram parts)

So much could be done and tried in current rvr. Cant wait to see if anything will happen
Bombling 93BW
Ping me when Battleobjectives are becoming meaningful to the oRvR game as an incentive & tool to spread out the players and the action.

Ads
SuperStar
Posts: 436

Re: Ram abuse/realm disruption

Post#22 » Mon Oct 13, 2025 5:01 am

Rat ogre.

The most important.

We need rat ogres.

The only entertaining and exciting part is when they fly in/we fly in at the forts.

This is also very necessary during a regular city siege.

Oil or without oil npcs postern etc doeasnt matter. If is a boring static content.

Who is online

Users browsing this forum: Nikt, shoelessHN, SprogTwice, Tuxedo013 and 15 guests