A reflection on stealth classes

Chat about everything else - ask questions, share stories, or just hang out.
storm
Posts: 115

Re: A reflection on stealth classes

Post#81 » Tue Dec 16, 2025 4:31 am

They have been broken for so long. In short devs don't care. They are average in zergs so no need to do anything.

Ads
Khailee
Posts: 38

Re: A reflection on stealth classes

Post#82 » Tue Dec 16, 2025 5:17 am

WE is quite underpowered right now. In any game form except 6v6.

Yet people only remember the times they die. Not the times they killed...so they remember the WE who ganked them successfully and forget the times they 2v1d some mid RR WEs.

It's same as SC players. You play destro and you only remember your losses not your wins and go complaining on forums DESTRO SUCKS. Meanwhile a guy on the order team you are fighting is spamming his sc chat that ORDER SUCKS because he is only remembering his losses as well.

I literally have a screenshot of an SC I was in against my friend. A mara in my sc (destro side) screaming how we suck/destro sucks and me and my friend were laughing at him over discord as he sent me a screenshot of a WL on his team saying Order sucks!

If you could see which classes you killed and died too the most on the killboard people would get a very big surprise about which classes they thought were OP and which they weren't. I have played every single DPS class in solo, wbs and 6mans and I can say WE/WH is down there with some of the weakest in almost any form of content (WE is very strong in 6v6 though).

IF WE is so OP for solo roam. Then how come there are about 5x more solo WE/WH players than SH/SW players. Yet almost no WE/WH on the killboard top 10 and plenty of solo SW/SH?

User avatar
Deadpoet
Posts: 361

Re: A reflection on stealth classes

Post#83 » Tue Dec 16, 2025 7:06 am

Have you guys already gone test the changes to mdps in test server? I'd like to know your takes on WE/WH yesterday's rework.

User avatar
Sinisterror
Posts: 1241

Re: A reflection on stealth classes

Post#84 » Tue Dec 16, 2025 8:39 am

Deadpoet wrote: Tue Dec 16, 2025 7:06 am Have you guys already gone test the changes to mdps in test server? I'd like to know your takes on WE/WH yesterday's rework.
What changes? Test servers are offline atm.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

abezverkhiy
Posts: 578

Re: A reflection on stealth classes

Post#85 » Tue Dec 16, 2025 9:14 am

Deadpoet wrote: Tue Dec 16, 2025 7:06 am Have you guys already gone test the changes to mdps in test server? I'd like to know your takes on WE/WH yesterday's rework.
can't wait to hear what changes you are talking about
KingSchultz WH, Valknutt WP, Glendhu ENG, Lochdhu IB, Tamdhu SL

My WH guide: viewtopic.php?t=46354

eigner93
Posts: 34

Re: A reflection on stealth classes

Post#86 » Tue Dec 16, 2025 10:55 am

Deadpoet wrote: Tue Dec 16, 2025 7:06 am Have you guys already gone test the changes to mdps in test server? I'd like to know your takes on WE/WH yesterday's rework.
Seems like you know more than the rest of us. Spill the beans.

Grafzahl1111
Posts: 1

Re: A reflection on stealth classes

Post#87 » Tue Dec 16, 2025 10:59 am

WTF - i just took a look at the testserver changes for WH and WE.
WE and WH get tactic: "during incognito speed is increased by 20% and a lifereg" instead of the bubble in mid path (11)! Actually absolutely no need for that imo for both!
Seriously? More Lifereg to WE? With Oil and Heal tactic for all Kisses (new) in same path?
WH has Heal tactic for all Bullets (new) in left path and oil in right path. These changes just show, that devs dont have any clue about classbalance...

Who is online

Users browsing this forum: No registered users and 42 guests