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Armor vs Toughness in PvE

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anarchypark
Posts: 2085

Armor vs Toughness in PvE

Post#1 » Wed Nov 28, 2018 1:30 pm

new dungeon is now live.
a lot of ppl trying PvE.
damage calculation is same in PvE and PvP.
but mobs having super high values tank's priority stats are little different than PvP.

I tested with BG against t4 lair mobs.
Toughness buff. ( 283 )
T 630, Armor 3778 - 1265 ( 1467 mitigated )
T 913, Armor 3778 - 1238 ( 1493 mitigated )

Armor buff. ( 890 )
T 630 Armor 4668 - 950 ( 1782 mitigated )
T 913, Armor 4668 - 928 ( 1803 mitigated )

these are normal attacks.
both stats help mitigation though armor seems mitigate more.

if you were a high toughness tank try to convert it into armor and wound.

here is priority stats in PvE, IMO
1. avoidance
2. crit reduction
3. armor
4. wound
5. toughness
1 & 2 also debatable.

hope it helps and reduce mis-informations.
Last edited by anarchypark on Wed Nov 28, 2018 11:39 pm, edited 1 time in total.
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Panodil
Posts: 337

Re: Armor vs Toughness in PvE

Post#2 » Wed Nov 28, 2018 1:43 pm

Armor is good agains most heroes and lords. 0% to be crit is most important and then avoidance like you said.
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Tesq
Posts: 5713

Re: Armor vs Toughness in PvE

Post#3 » Wed Nov 28, 2018 2:04 pm

Armor / Hardly concession / block+parry / crit reduction

make a sup and grow strong little boy
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