Guide: Merged T2&3 RvR

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Gerv
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Guide: Merged T2&3 RvR

Post#1 » Wed Mar 15, 2017 12:48 am

During the Doomsday event, all Mid-Tier activity has become part of the overall WAR efforts. The following guide may be outdated if the event is made permanent.

Players normally eligible for mid-tier should be following around whatever the active zone is
(use the chat command .rvrstatus), including T4! The Bolster mechanism has been adjusted so any player with reasonable gear for their level will be competitive.

- Wargrimnir




The Tier 2 and 3 campaigns have been merged together and the global tier caps altered accordingly, ranks 16 to 30 can RvR together on the same maps. You can also de-bolster from T4 into T2&3 by following this guide here by Dresden: https://www.returnofreckoning.com/forum/viewtopic.php?f=8&t=18814

As per this post on the 3/12/17 https://www.returnofreckoning.com/forum/viewtopic.php?f=42&t=18732 The middle two RvR campaigns of tier 2 and 3 were merged together to create a Mid Tier. Aggressive bolstering has been implemented to enable the lower level players to compete statistically with other players.

-Merged T2 and T3.
-Open world cap change. T1 level 1-15, T2 and T3 (Mid-tier) level 16-30, T4 level 31-40.
The mechanics of the RvR campaign are still the same and a guide written by Azarael can be found here: https://www.returnofreckoning.com/forum/viewtopic.php?f=52&t=18308

Later, changes were made to scenario brackets:
- Scenarios are now merged, the bracket for T2 and 3 level 16 – 31.
- A break down of scenario objectives, point allocation and a guide to the changes to scenarios from the live server can be found here, thanks to Anarchypark and Azarael: https://www.returnofreckoning.com/forum/viewtopic.php?f=8&t=20415

General Information
- All map points are unlocked, all you need to do is have the gold to fly between the zones.
- The current active RvR zone is displayed in your chat log through the “RvR” chat filter shown below in the screen shot with a Green circle.
- To communicate and advertise your Warband use the /t2 and /t3 chat commands. To see these messages in game tick the “Realm War Tier 2” and “realm War Tier 3” chat filters shown below in the screen shot with a red circle.

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Torneach
Posts: 7

Re: Guide: Merged T2&3 RvR

Post#2 » Wed Mar 15, 2017 2:39 am

Thank you for this! Was looking to lead a WB in T2/3 this past weekend and got a quick primer on the system from some people in Advice.

This will be very helpful in educating people and hopefully imbue more than a few with the knowledge and confidence needed to lead warbands in T2/3.
Defensor, Knight of the Blazing Sun, Guild Leader of Resilience (USTZ)

viking132
Posts: 5

Re: Guide: Merged T2&3 RvR

Post#3 » Wed Mar 15, 2017 5:19 am

Oh I see I didn't realize that they were combined now thx

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wildboy789
Posts: 41

Re: Guide: Merged T2&3 RvR

Post#4 » Thu Apr 06, 2017 3:56 am

my worry is that u guys buffed the lower lvls too much... 1 lvl 30 should still be able to destroy 3 lvl 16s... they should not 1 shot them, but they should be able to beat the lower lvl players... and all these changes before we get all the t4 gear and dungeons is troubleing, I pray u guys balanced it correctly, if my lvl 27 gets killed by 2 lvl 17s im gonna be a bit mad
Last edited by wildboy789 on Wed May 03, 2017 4:32 am, edited 1 time in total.

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wargrimnir
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Re: Guide: Merged T2&3 RvR

Post#5 » Thu Apr 06, 2017 5:12 am

wildboy789 wrote:my worry is that u guys buffed the lower lvls too much... 1 lvl 30 should still be able to destroy 3 lvl 16s... they should not 1 shot them, but they should be able to beat the lower lvl players... and all these changes before we get all the t4 gear and dungeons is troubleing, I pray u guys balanced it correctly, if my lvl 27 gets killed by 2 lvl 17s im gonna more then mad


Get mad then.

R16+ is bolstered in RvR based on their current gear to the tier cap of R31. This is not a "I have 10 levels on you so I win" stompfest. If that's the game you're looking for, go elsewhere. Mid tier is hard enough to get RvR rolling without having high ranked players have an inevitable advantage over lower ranked players.

Once you get to T4, the gloves come off, but there are plenty of ways to gear up, and the power gap is much smaller.
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wildboy789
Posts: 41

Re: Guide: Merged T2&3 RvR

Post#6 » Wed May 03, 2017 4:32 am

fair enough, ive played it a bunch since then and im not mad, u guys did a fine job :)

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facundo7777
Posts: 52

Re: Guide: Merged T2&3 RvR

Post#7 » Tue Jul 18, 2017 12:02 pm

how order player can exp playin rvr or sc in mid tier if whole time destro is zerging us? few hours of playin and i get 30% of lvl....

dansari
Posts: 788

Re: Guide: Merged T2&3 RvR

Post#8 » Tue Jul 18, 2017 1:00 pm

facundo7777 wrote:how order player can exp playin rvr or sc in mid tier if whole time destro is zerging us? few hours of playin and i get 30% of lvl....


Necromancy -- but you're supposed to play around it. You don't get "zerged" in scenarios since they're numbers balanced. In RVR, if you have too much aao, go where the zerg doesn't. Flip BOs and leave, gank at the keep and warcamp, gank people running supplies, etc. Even if you die more often than not, if you're getting a few kills on the way, it'll be worth it depending on how much aao you have.
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Sulorie
Posts: 1979

Re: Guide: Merged T2&3 RvR

Post#9 » Tue Jul 18, 2017 1:17 pm

Uhm, the opposite is true. Master your class, build groups or warbands and pick your targets. Kills with AAO let you rank up significantly faster than on zerg side, with nobody to kill.
How often are people trying to form groups?
Of course it doesn't work, when people play solo within open warbands. There has to be some kind of organization and people have to play their roles and pay attention to orders.

Don't blame destro for the inability to team up.

Btw, they zerg in SC too?
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Gracely
Posts: 2

Re: Guide: Merged T2&3 RvR

Post#10 » Wed Aug 09, 2017 7:33 am

"Don't blame Destro for the ability to team up." Sums it up I think.
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