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SH vs WL Self Heal Tactic

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Foomy44
Posts: 572

SH vs WL Self Heal Tactic

Post#1 » Mon Mar 12, 2018 5:33 am

WL tactic Furious Mending = 240 hp every 5 seconds for both your and your cat at all times, so constant 480/5.

SH tactic Da Smell Don't Bother Me = 120 hp every 5 seconds only for the SH and only while your are in squig armor, so conditional 120/5.

Just...why? The powergap between these 2 tactics is absurd. The conditional part alone matters a lot more than anyone that doesn't play a melee squig might think, you lose over half your kit when you go squig armor and it gets locked out for 10 seconds anytime you leave. You are also kicked out of it automatically if you use your aoe knockback which you have to do pretty much anytime you are in danger with melee on you, so when you need it most you don't get any healing. Even if it was healing you 24/7 it's still 1/4 the healing of the WL tactic. If the logic for one being so much better is that it takes 1 mastery point you could easily switch the SH one into the mastery tree in place of the useless pet guard that I don't think anyone uses.

Any chance we can get these 2 tactics a bit closer in power level? Either by buffing the SH one, or better yet disabling WL's self healing when the cat is dead, making it conditional as well. IMO this would be an effective way of adding some counterplay to the insanity that is a melee dps class that can kite other melee dps classes to death from range while constantly healing to full hp. Dead cat meaning no healing would put a hamper in some of the super cheesy strategies some of these roaming WLs are so fond of.
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roadkillrobin
Posts: 2773

Re: SH vs WL Self Heal Tactic

Post#2 » Mon Mar 12, 2018 8:25 am

Comparing to mirror is in general not a good idea as ballance isn't made across mirrors in the first place, half a mirror is even less so.
Don't get me wrong, the tactic is horrible and defintly could use a buff along with Choppas/Slayer version.
The thing is that SH can get much higher armor then WL does, so buffing to same power level might make it alot better for SH.

However id like to see the old version of Pick on yer own size back in adition to keeping the new one.
For those that don't remember. Poyos used to buff crit rate by 30% whenever you parried and this meant you would get 30% crit along with maxing out parry aswell which is an incredible good deal.
Last edited by roadkillrobin on Mon Mar 12, 2018 10:16 am, edited 1 time in total.
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cimator
Posts: 126

Re: SH vs WL Self Heal Tactic

Post#3 » Mon Mar 12, 2018 9:47 am

WL version was useless aswell, it got buffed with the new guardian tree rework. pretty much all the other self heal tactics are underperforming still not just SH one, they should get a similar buff tbh.
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Fallenkezef
Posts: 1492

Re: SH vs WL Self Heal Tactic

Post#4 » Mon Mar 12, 2018 10:03 am

The various heal tactics are meant for pve grinding/leveling and don't need buffs. If anything WL one should be nerfed to match the others.
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Sulorie
Posts: 7461

Re: SH vs WL Self Heal Tactic

Post#5 » Mon Mar 12, 2018 10:33 am

Fallenkezef wrote:The various heal tactics are meant for pve grinding/leveling and don't need buffs. If anything WL one should be nerfed to match the others.
The others are useless for pve grinding as well.
Like "Bathing in Blood". A pitiful hot of 100-200hp every 3 sec, which doesn't even stack with itself. It scales very bad with character rank and even normal mobs deal way more damage unless you play a tank and waste your time by attacking one mob at a time. Remember, you use a valuable tactic slot for it.
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Fallenkezef
Posts: 1492

Re: SH vs WL Self Heal Tactic

Post#6 » Mon Mar 12, 2018 10:35 am

Sulorie wrote:
Fallenkezef wrote:The various heal tactics are meant for pve grinding/leveling and don't need buffs. If anything WL one should be nerfed to match the others.
The others are useless for pve grinding as well.
Like "Bathing in Blood". A pitiful hot of 100-200hp every 3 sec, which doesn't even stack with itself. It scales very bad with character rank and even normal mobs deal way more damage unless you play a tank and waste your time by attacking one mob at a time. Remember, you use a valuable tactic slot for it.
Show me a class with more than 5-6 actualy useful tactics anyway.
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szejoza
Posts: 748

Re: SH vs WL Self Heal Tactic

Post#7 » Mon Mar 12, 2018 10:43 am

Fallenkezef wrote:
Sulorie wrote:
Fallenkezef wrote:The various heal tactics are meant for pve grinding/leveling and don't need buffs. If anything WL one should be nerfed to match the others.
The others are useless for pve grinding as well.
Like "Bathing in Blood". A pitiful hot of 100-200hp every 3 sec, which doesn't even stack with itself. It scales very bad with character rank and even normal mobs deal way more damage unless you play a tank and waste your time by attacking one mob at a time. Remember, you use a valuable tactic slot for it.
Show me a class with more than 5-6 actualy useful tactics anyway.
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daniilpb
Posts: 591

Re: SH vs WL Self Heal Tactic

Post#8 » Mon Mar 12, 2018 10:46 am

Fallenkezef wrote:
Sulorie wrote:
Fallenkezef wrote:The various heal tactics are meant for pve grinding/leveling and don't need buffs. If anything WL one should be nerfed to match the others.
The others are useless for pve grinding as well.
Like "Bathing in Blood". A pitiful hot of 100-200hp every 3 sec, which doesn't even stack with itself. It scales very bad with character rank and even normal mobs deal way more damage unless you play a tank and waste your time by attacking one mob at a time. Remember, you use a valuable tactic slot for it.
Show me a class with more than 5-6 actualy useful tactics anyway.
Black Guard. ~4 core tactics can be pretty much useful and 80% of trees tactics are mandatory for certain builds.
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roadkillrobin
Posts: 2773

Re: SH vs WL Self Heal Tactic

Post#9 » Mon Mar 12, 2018 11:21 am

Sulorie wrote:
Fallenkezef wrote:The various heal tactics are meant for pve grinding/leveling and don't need buffs. If anything WL one should be nerfed to match the others.
The others are useless for pve grinding as well.
Like "Bathing in Blood". A pitiful hot of 100-200hp every 3 sec, which doesn't even stack with itself. It scales very bad with character rank and even normal mobs deal way more damage unless you play a tank and waste your time by attacking one mob at a time. Remember, you use a valuable tactic slot for it.
Used it for my PVE grinding on my WE. It was perfectly fine and was basicly up permanently.
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dansari
Posts: 2524

Re: SH vs WL Self Heal Tactic

Post#10 » Mon Mar 12, 2018 5:51 pm

Fallenkezef wrote:The various heal tactics are meant for pve grinding/leveling and don't need buffs. If anything WL one should be nerfed to match the others.
... It was buffed in the guardian rework to be better than the others, for a purpose.
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