To do that u dont need to be at wb, dont need to be even grouped. So what is your role exacly? Being one of many so win by numbers is achieved.
It is true that numbers make the zerg stronger but even as number wh/wl are last from the list
To do that u dont need to be at wb, dont need to be even grouped. So what is your role exacly? Being one of many so win by numbers is achieved.
Wow buddy there was a lot there and only a sliver is worth responding to. I want siege equipment dead and stuns / dps on casters. Thats why these classes are welcome in my opinion. Take a nice bath, relax and come back with a post and not a temper tantrum.Aurandilaz wrote: ↑Tue Jan 08, 2019 5:03 pmYeah haha. I myself find it to be a bretty gud meme that words like this are coming from a person with Bitterstone guild tag. You have your fun roleplay warbands, but they are absurdly ineffective due to existing balance issues and class limitations. Just like how WE/WH are absurdly ineffective after these nerfs "fixing" the class.Urdeg wrote: ↑Tue Jan 08, 2019 4:05 pm To my mind this is a meme and a stigma. Witch Hunters and Witch Elves have strong uses in oRvR and its still worth having tjem in your warband in my opinion, especially if you're going to be sieging.
I'm also of the strong opinion that your class can suffer a nerf and still be playable. Thats par for the course in an MMO
WH/WE have no AoE left, a finisher with 10s CD doesn't mean anything when it comes to generating AoE pressure that is the role of a dps player in warband. They can gank solo players, or basically just duel each other in the lakes while the actual warbands cap BOs, ram down doors and take down keeplords and set funnels and pushes. The WE/WH as a class is a big joke, doing their own stuff on the sidelines of the actual RvR action. They are shut out of the endgame RvR content, which is Warbands taking keeps. They will have no spot in future content, that is Warbands taking Forts. And what the gonna do when we get Cities one year, gank the people trying to get to City while other classes do the actual City content?
I'm lucky I finished my Redeye ward on my WE when it still had AoE abilities. No way I'm going down the Gunbad-hole again, going through 9 hard PQs with several hundred of mobs and trying to Single target all the mobs down... Gonna wait if the class gets "unfixed" some day so the City dungeons don't have to be STgrinded on WE/WHs.i
Warband meta play is dictated by classes who either bring high AoE DPS, incredible utility, or morale bomb potential. Bearing this in mind, then, I can empathise with complaints pertaining to WE/WH that stem from this stance, and think it should be a desirable objective for all classes to have some semblance of a role in the main draw to the game.anarchypark wrote: ↑Tue Jan 08, 2019 8:15 pm you limiting your play style to AoE is astonishing, like obsessed.
game don't have to support your limited view. actually, shouldn't.
play aoe class, simple.
aoe assassin is unheard of any game.
why trying to turn most class into aoe?
A. I'm bored, wanna try other class but keep this aoe morale bomb meta
B. to whine after it's rejected
C. wanna BW with WH outfit.
D. Others.
btw, new survey system is cool.
it might be hard for you to grasp it but
True, though i wouln't be very prone to do it if im not in a WB.Nameless wrote: ↑Tue Jan 08, 2019 7:11 pmTo do that u dont need to be at wb, dont need to be even grouped. So what is your role exacly? Being one of many so win by numbers is achieved.
It is true that numbers make the zerg stronger but even as number wh/wl are last from the list
Soloing equals poop bags in rvr.
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