Reflection of the easy way side.
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Easy Mode Side ON!
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Re: Easy Mode Side ON!
And all it takes is 1 good premade warband to wipe them a few times and they log off
Kkomrade 80 Zealot Akilinuz 80 Chosen Zaiyer 80 Marauder
Kkomrades 80 Black Guard Sauer 80 Squig herder Nosler 80 Witch Elf Soniq 70 Shaman
Kkomrades 80 Black Guard Sauer 80 Squig herder Nosler 80 Witch Elf Soniq 70 Shaman
- anarchypark
- Posts: 2075
Re: Easy Mode Side ON!
don't wait saviors to carry you.
become a hero or evil for destro.
become a hero or evil for destro.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
- wargrimnir
- Head Game Master
- Posts: 8287
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Re: Easy Mode Side ON!
Context is missing. Post is dramatic nonsense.
Presented here is that one side logged on with overwhelming numbers and beat the other realm into submission.
This doesn't actually happen.
Winning begets winning, where losing begets logging off and doing something else with your time. If your realm secures a few demoralizing defeats and the enemy logs off, it becomes a snowball effect that is only reversed by players realizing they get jack for fighting while outnumbering the other side.
Additional effects of this are the overwhelming side fighting with less precision, pug attitudes erode the tight warband focus that led to initial victories, significantly reduced rewards as AAO comes into play causes some players to log over to the underdog side.
Eventually after the underdog side finishes their whining in /ad (as is tradition) and actually attempt to take a swing at the zerg, a well composed and organized warband can turn the tides, or at worst soak in some hella sweet renown while trying.
Basically, if you're losing in RvR, take a look around you and ask the question "Is this team good enough to win?", because you probably haven't really tried to make a team that even stands a chance at winning. Pugging is just too easy a habit to fall into.
Presented here is that one side logged on with overwhelming numbers and beat the other realm into submission.
This doesn't actually happen.
Winning begets winning, where losing begets logging off and doing something else with your time. If your realm secures a few demoralizing defeats and the enemy logs off, it becomes a snowball effect that is only reversed by players realizing they get jack for fighting while outnumbering the other side.
Additional effects of this are the overwhelming side fighting with less precision, pug attitudes erode the tight warband focus that led to initial victories, significantly reduced rewards as AAO comes into play causes some players to log over to the underdog side.
Eventually after the underdog side finishes their whining in /ad (as is tradition) and actually attempt to take a swing at the zerg, a well composed and organized warband can turn the tides, or at worst soak in some hella sweet renown while trying.
Basically, if you're losing in RvR, take a look around you and ask the question "Is this team good enough to win?", because you probably haven't really tried to make a team that even stands a chance at winning. Pugging is just too easy a habit to fall into.
Re: Easy Mode Side ON!
Or it can be flag system not spreading ppl because ppl can just snowball flags all the.time and system always let us fight in dwarf and elf zone which can be zerg easier than emp....just saying...
- TenTonHammer
- Posts: 3807
Re: Easy Mode Side ON!
the last time destro had "winning begets winning"
all of the medals etc earned were removed
:^P
all of the medals etc earned were removed
:^P
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Re: Easy Mode Side ON!
The thing is.... at the end of the day ordor get 20ish or 30ish gold bag from fort.... (while "exploiting" the 2nd floor pull throught wall from WL\engi)... yea perfectly fine! and thats a damn fact
]
Re: Easy Mode Side ON!
Don't blame system, when destro decide to farm Order in kills than doing objective game and winning. Just now in Chaos Fortress, destro has bunch of 6man only looking for easy kills, not even trying to defend or retaking lord room. Only Erihon WB was inside lord room killing lord alone, while destro farming Order at Spawn camp.