Recent Topics

Ads

working as intended

Let's talk about... everything else
User avatar
Darks63
Posts: 651

Re: working as intended

Post#111 » Fri May 10, 2019 6:10 pm

Skrim is pointless to play unless you are a dedicated Assist bot to a more powerful DPS. The tree has no solid identity either which worsens it state.
Tourist SW 40/50+<Zaxxed> Discotec 40/40+<IRONIC>

Former Pragg/Badlands Destro Iron Rock/Badlands Order player.

Ads
User avatar
Fey
Posts: 781

Re: working as intended

Post#112 » Fri May 10, 2019 10:11 pm

Darks63 wrote: Fri May 10, 2019 6:10 pm Skrim is pointless to play unless you are a dedicated Assist bot to a more powerful DPS. The tree has no solid identity either which worsens it state.
Sounds like SH
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan

User avatar
Manatikik
Posts: 1249

Re: working as intended

Post#113 » Fri May 10, 2019 10:15 pm

Fey wrote: Fri May 10, 2019 10:11 pm
Darks63 wrote: Fri May 10, 2019 6:10 pm Skrim is pointless to play unless you are a dedicated Assist bot to a more powerful DPS. The tree has no solid identity either which worsens it state.
Sounds like SH
Eh. SH is a lot better at kiting, but in SCs or head on battles RKD is definitely more useful.
<Montague><Capulet>

User avatar
Darks63
Posts: 651

Re: working as intended

Post#114 » Sat May 11, 2019 3:50 am

Fey wrote: Fri May 10, 2019 10:11 pm
Darks63 wrote: Fri May 10, 2019 6:10 pm Skrim is pointless to play unless you are a dedicated Assist bot to a more powerful DPS. The tree has no solid identity either which worsens it state.
Sounds like SH
QS has the same identity issue w/o the rkd to make going any higher than 11 points enticing.
Tourist SW 40/50+<Zaxxed> Discotec 40/40+<IRONIC>

Former Pragg/Badlands Destro Iron Rock/Badlands Order player.

Sulorie
Posts: 7223

Re: working as intended

Post#115 » Sat May 11, 2019 8:33 am

Darks63 wrote: Sat May 11, 2019 3:50 am
Fey wrote: Fri May 10, 2019 10:11 pm
Darks63 wrote: Fri May 10, 2019 6:10 pm Skrim is pointless to play unless you are a dedicated Assist bot to a more powerful DPS. The tree has no solid identity either which worsens it state.
Sounds like SH
QS has the same identity issue w/o the rkd to make going any higher than 11 points enticing.
Not going higher than 11 pts is actually the advantage, because you can spec the finisher in left path as well, something SW is lacking.
Dying is no option.

User avatar
Darks63
Posts: 651

Re: working as intended

Post#116 » Sat May 11, 2019 2:58 pm

Sulorie wrote: Sat May 11, 2019 8:33 am
Darks63 wrote: Sat May 11, 2019 3:50 am
Fey wrote: Fri May 10, 2019 10:11 pm

Sounds like SH
QS has the same identity issue w/o the rkd to make going any higher than 11 points enticing.
Not going higher than 11 pts is actually the advantage, because you can spec the finisher in left path as well, something SW is lacking.
Another plus the SH have is not having to stance dance out of QS to use said finisher.
Tourist SW 40/50+<Zaxxed> Discotec 40/40+<IRONIC>

Former Pragg/Badlands Destro Iron Rock/Badlands Order player.

jasonX
Suspended
Posts: 178

Re: working as intended

Post#117 » Sat May 11, 2019 4:29 pm

Sulorie wrote: Fri May 10, 2019 4:32 pm
jasonX wrote: Fri May 10, 2019 3:17 pm
Nekkma wrote: Fri May 10, 2019 10:31 am
Well, I would think that those that picked the class to play it as rdps, not mdps, feels that especially damage is missing. Dps AMs feels like more of a threat than a SW in most cases for instance.
Amen to logic
Dps AM has more damage but much less CC. Both make a very nice duo.
2 aoe knockbacks, aoe slow, aoe detaunt, ST detaunt, AP drain. Much less cc you say? :P
Gitbane 81RR Choppa, proud guild master of Wispers of Mutiny
Gitbaner 77RR Chosen, tankier version of Gitbane
Gitbaneous 80RR sorc, heavy and tanky bomber mode.
Ethilia 84RR SW (too much nerf, RIP :()
Gitbaneus 81rr BW
Gitbone 77rr Slayer

User avatar
adamthelc
Posts: 832

Re: working as intended

Post#118 » Sat May 11, 2019 5:24 pm

Two of those things are actual CC but you forgot the silence.

Ads
Sulorie
Posts: 7223

Re: working as intended

Post#119 » Sat May 11, 2019 7:11 pm

jasonX wrote: Sat May 11, 2019 4:29 pm
Sulorie wrote: Fri May 10, 2019 4:32 pm
jasonX wrote: Fri May 10, 2019 3:17 pm

Amen to logic
Dps AM has more damage but much less CC. Both make a very nice duo.
2 aoe knockbacks, aoe slow, aoe detaunt, ST detaunt, AP drain. Much less cc you say? :P
Are you joking, no?
If this comment is serious, I can imagine why you made this thread.
Most of it isn't even CC or nobody specs it, because either bad or no mastery points.
You have 1 core aoe kb on 60sec cd.
You have to decide, either aoe snare puddle or 5sec silence.
The range aoe knockback is not used in any dps am spec. Small distance and 2sec cast time make it useless.
I won't bother to go into details of ap drain and detaunt, because you might know by now how foolish it was to even mention them, when talking about CC.

What CC SW got at their disposal?
Aoe snare self punt
Range snare
Range Silence
Melee Disarm
Range knockdown
Range knockback moral (usually not used)
Melee knockdown

Most of those tools are even possible in same spec.
Dying is no option.

User avatar
Manatikik
Posts: 1249

Re: working as intended

Post#120 » Sat May 11, 2019 7:48 pm

Sulorie wrote: Sat May 11, 2019 7:11 pm
jasonX wrote: Sat May 11, 2019 4:29 pm
Sulorie wrote: Fri May 10, 2019 4:32 pm
Dps AM has more damage but much less CC. Both make a very nice duo.
2 aoe knockbacks, aoe slow, aoe detaunt, ST detaunt, AP drain. Much less cc you say? :P
Are you joking, no?
If this comment is serious, I can imagine why you made this thread.
Most of it isn't even CC or nobody specs it, because either bad or no mastery points.
You have 1 core aoe kb on 60sec cd.
You have to decide, either aoe snare puddle or 5sec silence.
The range aoe knockback is not used in any dps am spec. Small distance and 2sec cast time make it useless.
I won't bother to go into details of ap drain and detaunt, because you might know by now how foolish it was to even mention them, when talking about CC.

What CC SW got at their disposal?
Aoe snare self punt
Range snare
Range Silence
Melee Disarm
Range knockdown
Range knockback moral (usually not used)
Melee knockdown

Most of those tools are even possible in same spec.
The knockdowns are mutually exclusive. And stacking SW's list of CC to other classes is a little misleading in most cases because they cannot be synergized that well together (besides takedown and eye shot). But yea; still has better hard CC than AM for sure.
<Montague><Capulet>

Who is online

Users browsing this forum: No registered users and 160 guests