mytreds wrote: ↑
Fri Apr 03, 2020 11:19 pm
Separating T2 and 3 will never happen because logistically I doesn’t make sense. Are lvl 40s gonna wait around for the lowbies to take half a day to unlock those zones? What will they do while all the undergeared professional gamer geniuses take their time to simply knockdown a wall? I love the fact vets can come to T2 and 3 because it helps level my lower level alts that much quicker, and get loot faster which helps to gear faster, etc etc. Be careful what you wish for OP and others. You may not like what you get. But since I doubt you will listen to us, just go play another game and don’t waste your time here.
The way I understand it, T2 and T3 have no bearing on the campaign result, only T4 with pairings does? Do correct me here.
Why can't T2 and T3 be on a rotation like T1 is? Also, it's kinda cringy to imply it's because new players know best - that's the problem, it took me 180 hours to learn how the ram works, and if progression was slower, the way it's meant to be I would've found out sooner, along with all the other new players.
"take their time to simply knockdown a wall?" You can maybe lie on the forums about this, but you must've not played RvR in T4 recently.
AFK Ranged DPS not hitting walls, all of them well into endgame gear, no one attacking posterns, not knowing how to funnel for defense, no one even reads chat to open the way for a damned ram to work the door, millions dying to oil the moment outer door is destroyed - common sense if you've played other games and do you know what this stems from? Lack of community mentoring which is not going to happen since everything in T2 and T3 is done by 40s and you simply wander around like cannon fodder, not learning the game slowly but being punted straight away into Dragonwake stalemates from Ekrund PvP.
And do you know what the best thing is? The blame game in the chat after wiping - everyone constantly blaming all the lowbies, the horrible villainous new players that ruined their siege, all the while them being AFK and in PuG warbands expecting Total War coordination. Well you wanted T2-4 merged? That's what you get, people in 40s with no idea what to do but play the zerg vs zerg game.
From all the replies I've read in this thread and mine, the problem in this community seems to be that too many here are hostile to new solutions because they've played for too long. Any kind of change threatens what already works, but it doesn't have to be a radical solution? Limiting 40s to T4 would alienate a good chunk of the playerbase - keeping T2-3 for a few hours 16-39 would perhaps give more breathing space to newer players. Perhaps even allowing T2 on a single rotation map after the campaign has locked it could work. At least give some ideas, don't just shoot down anything because you and the other 1% has figured out bolster, so that makes it okay for everyone else.