Actually, part 1- related.Foofmonger wrote: ↑Thu Jun 25, 2020 4:44 pm If the system doesn't facilitate good gameplay then the issue is not how the players use the system, but how the system is deigned.
We all know the current system is not great. It wasn't great in 2008, or 2012 either, and shows exactly some of the reasons that we are playing on a private server for a dead game instead of a live server for a live game.
Pretty sure the devs are aware and trying to rework. SOR is not the issue, player behavior is not the issue, the campaign/ORVR/city system has some fundamental design flaws.
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