Best post ever.Fenris78 wrote: ↑Thu Jul 21, 2022 5:25 pm Revert old city system, and remove weekly entirely. Game was fine 1-2 years ago, now I feel like everything lost it's purpose and incentive to play :
- every gear set can be gained through any activity = dungeons are now useless, nobody run them anymore
- For same reason, and scenarios and rvr being on same level = even if everyone can play as they want to (wich is a good thing), it means there is more population shift occuring, also less scenarios or less balanced ones.
- All RvR lost its meaning : no incentive to push campaign and fortress since City will happen eventually. Now way to push multiple cities a day anymore = less motivation to actively play campaign. Why bother to defend or fight anymore, if nobody got anything to fight for ?
- Less realm pride, barely any defense anymore, because everything except forts and cities are worthily rewarded, renown gains butchered half a year ago, and you defend keeps only for rp gain since all zone contribution is wiped (loss of tokens for zonelock).
To me since my debut about 6 years ago, I never felt the game being so bland and meaningless, and I'm not even speaking about many, many people already quitting because of boredom, amongst them many guilds and/or famous WB leaders.
The urge to casualize this game is only leading to a loss of good players (the ones who actually care about improving and play for the "good play"), wich in turn leads to a global loss of quality for everyone around.
Previously RoR was more "hardcore", and I feel like it was much better than now ; you could have found good dungeon runs with skilled people, and being led by competent wb leaders pretty much everywhere was a real pleasure, not to mention friendly community and real sense of faction pride.
Now it's more of a casual zergfest, where everyone feel the need to be carried and/or babysitted because they dont know how to improve by themselves, and will prefer rant ingame or in forums instead...
Of course the weekly event is not the only thing to blame here, but I feel too much changes in the casual way is doing more hamr than good, actually.
And I deeply regret that.
Now the game is a no sense fight and bored, like all modern games. RoR soul is lost