Taunt now disappears on being attacked instead of the tank taking damage. I entered this in Github. Note: Taunting provides a damage bonus to dots, etc. on the taunted target for its duration. This has significant impact on tank playability in PVP and PVE.
Challenge range seems to have reduced from 55' to lower? I need help to verify the before and after.
Thank you
Taunt and Challenge changes - bug?
Ads
Who is online
Users browsing this forum: Unionofchaos and 18 guests