So I notice nowhere in the roadmap is fixing Slayer mentioned.
Between the WE/WH overbuff and then the annihilation of Slayer as a class, I was hoping to see the devs acknowledge that they botched the MDPS rework and would revisit it before whatever they are going to unleash in the RDPS rework.
Slayer feels bad man, why don't they get a second CC of some kind besides charge like every other MDPS? WE has leap, WH has ranged slow, SH has leap, WL has leap, Mara has pull, Choppa has pull/speedboost, and Slayer has.........?
Choppa even got a better version of ID and Slayer lost its ID spam tactic. Again why? What does Slayer have that is worth not having mobility or CC? Rampage is now a joke with the avoidance bypass cap.
Feels like the devs just hate the class for what it used to be and have done everything possible to push ppl not to play it.
Are the Devs Ever Going to Fix Slayer?
- CountTalabecland
- Posts: 1064
Are the Devs Ever Going to Fix Slayer?
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
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Re: Are the Devs Ever Going to Fix Slayer?
You are absolutely right. From my point of view, someone on the development team must deeply dislike this class, because how else can you explain it being left in such a state for so long? I played it for years, but these days there's no way I'm taking part in this farce anymore. It's long past time for the developers to finally acknowledge the unacceptable state this class has been reduced to compared to the others.
Re: Are the Devs Ever Going to Fix Slayer?
its so sad that slayer feels fully almost useless now ID is so garbage its crazy that choppa's stomp is ID it makes zero sense, ID needs a huge buff it needs 50% more damage output and it should last 10-12s so you can keep spamming more and it should be 100% unblockable/parry, and they should add a new attack where slayer roars and anyone within 30-ft will get over time damage for 15s, slayer needs a big overhaul too many nerfs brought him down to pretty much most useless mdps in game right now
Re: Are the Devs Ever Going to Fix Slayer?
Are you serious?Omarzad wrote: Mon Jun 15, 2026 6:43 am its so sad that slayer feels fully almost useless now ID is so garbage its crazy that choppa's stomp is ID it makes zero sense, ID needs a huge buff it needs 50% more damage output and it should last 10-12s so you can keep spamming more and it should be 100% unblockable/parry, and they should add a new attack where slayer roars and anyone within 30-ft will get over time damage for 15s, slayer needs a big overhaul too many nerfs brought him down to pretty much most useless mdps in game right now
The only thing that needs to be fixed is the reduction in ID damage on the main target.
SL doesn't need anything else.
Besides, if SL has been by far the best DPS in the game all these years, why can't it be the weakest now?
80+ | Chosen | BG | BO | Knight | Choppa | Zealot | DoK | Shaman | AM | RP | WP |
40+ | IB | SM | SL | Engi | Mara |
40+ | IB | SM | SL | Engi | Mara |
- wardfan220
- Posts: 170
Re: Are the Devs Ever Going to Fix Slayer?
My slayer in dark promise/Vale out DPSs everyone in the party (as long as I'm guarded). I think you need to rethink your build, RR 49 and still blowing all of the other DPS away...
The only think the slayer needs is some defense. It's literally dead in 1/2 second if anything hits it.
The only think the slayer needs is some defense. It's literally dead in 1/2 second if anything hits it.
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
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The Altdorf First Legion
Re: Are the Devs Ever Going to Fix Slayer?
In mass rvr slayers are still better than wh/we.
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