Spoiler:
th3gatekeeper wrote:Ok,
Lots of walls of text. I read it all and would like to try and funnel conversation towards options. Seems like most agree that RD needs a change. So here is what I would like to offer:
1) RD no longer removes, or makes immune to snares. Instead RD would give you immunity timers for 10 seconds preventing punts, staggers, KD, etc. So it would act as if the user had just been punted and KDin terms of effect, however only give the immunity for 10 sec, instead of longer.
This makes it less overpowered as the user cannot just ignore all slowing effects - which would then require use of their mechanic as well to be freed. (For tanks - Juggernaught) or mdps have their own "snare free".
This allows for some potential counter play. Also if advocate for immunity debuffs rather than just RD buff as it's ease of tracking without needing things like buffad. Everyone knows Immunity timers.
2)Change RD to not impact CC but instead it becomes a counter to short TTK in RvR, where it merely reduces inc damage by 15% for 10sec. Added ranks could add other things such as "increases healing on you 15% for 10sec" as well as final rank could "reduce chance to be crit by 15% for 10 sec". This provides counter play but isn't so game breaking as it's more an "oh ****" button.
3)Remove RD altogether. Which frankly might be the easiest to do... since it's breaking gameplay, zero counter play and worth more than any other 10 point RR.
Spoiler:
- is in line with my option so i can just fell ok at this solution tough 10 rp still feel very few tough no snare = no more god mode kite tool (ther are alredy speed proc to balance snare and subjugator for 2h tank are even way too good to allow a snare immunity).
2-i woulnd't mind be reworked to something like that tough mm i alredy see potentially turtle derivation which dev are usually not incline to like. Also dont know if they prefer sit on a small change or a full rewamp, cant anyway disagree even with this option
3-eh you win jackpot with this for me. I propose myself in line with number 1 just because i fell pretty hard this stuff get removed due all the pression there is for keep it in game. Tought we played the game with out it and exept ask for more cleanse by my healers i never tough the impending need to have this stuff back in game not even once so we could simply roll back to when renown skill weren't in game at all.
2-i woulnd't mind be reworked to something like that tough mm i alredy see potentially turtle derivation which dev are usually not incline to like. Also dont know if they prefer sit on a small change or a full rewamp, cant anyway disagree even with this option
3-eh you win jackpot with this for me. I propose myself in line with number 1 just because i fell pretty hard this stuff get removed due all the pression there is for keep it in game. Tought we played the game with out it and exept ask for more cleanse by my healers i never tough the impending need to have this stuff back in game not even once so we could simply roll back to when renown skill weren't in game at all.
Gerv.