Mortgrimm wrote: Fri Jan 30, 2026 7:58 am
After the last changes IB became the tank with the least dmg, even Knight passed him. They do double the dmg now.
GnM is just one point. Why remove
it? Cause of the healing aspect? Hmmm ... then i wonder why regen items exist and why regen WE is even stronger now.
The nerf of Heavy Blow really hit hard.
It wasn´t even that strong but our strongest. Says a lot. BoG is imo a total waste. If u play in a 2/2/2 setup
it only effects 2 ppl. After some RvR tests i skipped this ability. Okay, u get one aoe attack. 25% aa dmg increase ... Yeah, i can hit with 125 dmg instead of 100. Nice joke. Basically with all the changes IB ends up as full turtle tank only. All other tanks are way better in 2h dps spec. And i loved 2h IB.
Maybe with all the good examples and suggestions ppl gave here already, the devs consider to take a look at this.
You are probably looking into wrong direction.
Usual kotbs in regular SC just fluff scoreboard numbers (some may say countering absorbs lol), once kotbs changes hit live all i see in SCs is huge throwing from lots of kotbs who could have been of much better use to their team in proper spec. Incredibly pathetic. Just take a look at their kill damage, dont look into overall number, and you will see that 2h IB kill damage in regular SC is usually higher then SM even.
IB still burstiest tank (with GBF spec obviously). Offensive build viable both as 2h and SnB.
GnM was removed to specifically hit solo meta, obviously. That was not very fun for particular team to chase one in random SCs and be unable to kill
it easily. Regen + IB tools + GnM was pretty toxic. However
it lead to huge hit into IB meta build of AP pumping and also created even more toxic offensive SnB solo meta. In return
it made pretty braindead BoG meta (cause skill is hit and forget) in regular SCs and some specific comps utilizing
it. Loss - loss - win actually.
Heavy Blow nerf is completely irrelevant.
It was done because skill had insane scalers (no other tank has had anything like
it,
it was literally DPS level of scalers). Ive already fought my battles on that, im strongly against
it but not because its a nerf but because its design&approach issue.
It was a change for a sake of change,
it didnt anyhow change any gameplay or playstyle, its totally irrelevant in grand scheme of things. I dont support to change things for nothing but i dont care about unification of its scalers,
it just made no result. So your argument and logic of "IB bad DPS because heavy blow nerf" is completely wrong.
zgolec wrote: Fri Jan 30, 2026 8:30 am
Irrelevant in other setups...
Tells alot
how much you know about setups and specs.