Luth wrote:None of the sets have had a real value in 1.4.8. I think most people complaining forgot that the most useful/OP procs got nerfed in later patches.
e.g. iirc the oathstone set was nerfed to a 480(?) armor debuff with a 2-3% proc chance, so that it only procced once every 10 minutes...
Same for strife and torment: the 10% proc on getting hit to get healed by 1xx was nerfed to 2-3% and a lower heal value (as far as i remember).
Both sets were absolutely useless after the nerf; what we have now is useful in the current T4 meta with the T4 starter equip, without restoring the OP factor of the old sets.
Maybe some sets can be tuned a bit (e.g. 3% parry strikethrough on torment+strife), but that should be argued in a proper manner.
Edit:
as far as i can tell only the set bonuses have been changed, the stats on the items have not been touched. If an item has 2% parry/disrupt/block/dodge it has normally very low stat values, because mythic valued these percent chances very high.
Iirc you need 47 weaponskill for 1% parry on level 40; same for BS/dodge and WP/disrupt. This gives an idea what it takes to buff these stats further, after every other percent buff has been taken. You don't get the "offensive/main effect" from those percent buffs though.
the armor debuff on the oathstones was 444 after nerf.
the wind set had lvl*5 all resist debuff proc (200@lvl40) on 2 pcs and iirc morale drain from the attacker on being hit proc on 3pcs
the current form of the wind set is pretty far from "useful in the current
T4 meta"