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[UI] VinyUI [OUTDATED]

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#91 » Tue Feb 02, 2016 10:34 pm

Mindmaker wrote:Very pretty, but does it have a good grid for healers? Or does it offer nothing of the sort?
I use the default Enemy group frames. You can see it on the screenshot in "In Action" section. It's well configured out of the box and is very easy to tune to fit your personal prefs.
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Mindmaker
Posts: 40

Re: [UI] VinyUI

Post#92 » Tue Feb 02, 2016 11:15 pm

I'll give it a shot.
Configuring the interface is pretty much the main thing holding me back from playing healers.

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Palitelj
Posts: 117

Re: [UI] VinyUI

Post#93 » Sun Feb 07, 2016 7:04 pm

I am using this UI, everything works and looks fine tnx Viny.

Just one question, when I enter sc how I can change sc groups, where is buttom or something?

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#94 » Sun Feb 07, 2016 8:41 pm

Palitelj wrote:I am using this UI, everything works and looks fine tnx Viny.

Just one question, when I enter sc how I can change sc groups, where is buttom or something?
To open scenario party window you right click the WAR symbol in the top right corner of the minimap.
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

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WARChosen
Posts: 73

Re: [UI] VinyUI

Post#95 » Mon Feb 08, 2016 12:40 am

Caffeine wrote:
tibbe33 wrote:Love this ui, but i want to change my hotbars a bit. But they always reset to this default position when I log in. Is there a way to change the hotbars?
Never had that issue. Check that the hotbars windows arent locked in layout editor.
i have the same issue how to fix this
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Whit3Shark
Posts: 1

Re: [UI] VinyUI

Post#96 » Mon Feb 08, 2016 3:33 am

Got a big problem with my Career Resources not showing Any suggestions ? On my DoK

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#97 » Mon Feb 08, 2016 12:02 pm

Whit3Shark wrote:Got a big problem with my Career Resources not showing Any suggestions ? On my DoK
Paste the following command in chat and press enter:

Code: Select all

/script WindowSetShowing("EA_CareerResourceWindow", true)
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

Dreadspectre
Posts: 217

Re: [UI] VinyUI

Post#98 » Thu Feb 25, 2016 3:46 pm

Couple issues:

I have no way of seeing the state of the RvR in the zone, is something not loading for me or do I need to turn something on etc?

The minimap has a habit of shifting to the right like a couple centimeters after awhile, no idea why.

Stat doll, how do I toggle this info? I can't figure out the command lines for it.

Otherwise thanks for the new ui :)
Mrskullhead - DPS Zealot
Axeocalypse - 2H BO
Stayawhile - Magus
Pleasehammer Donthurtem - 2H WP
Fathermcgruder Arsekicker - RP
Poundtown - 2H IB

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#99 » Fri Feb 26, 2016 4:12 pm

Dreadspectre wrote: I have no way of seeing the state of the RvR in the zone, is something not loading for me or do I need to turn something on etc?
The window you are talking about is called ZoneTracker. I disabled it to keep the UI clean. If you want to turn it back on head over to Layout Editor, right click the window and click Show Window. Should be somewhere in the upper right corner irc.
Dreadspectre wrote:The minimap has a habit of shifting to the right like a couple centimeters after awhile, no idea why.
The shifting minmap bug is know but unfortunately I don't have a fix for that right now other than reloading the UI (/reload).
Dreadspectre wrote:Stat doll, how do I toggle this info? I can't figure out the command lines for it.
StatDoll addon doesn't have a slash command, it should be visible by default. If it's not verify that addon is loaded in addon manager, open up layout editor and make sure StatDoll window is set to show. On a sidenote sullemunk has uploaded a newer version of StatDoll since the last release of my UI but I didn't upgrade since I'm a ****** for how the old one looks. You might want to check out the latest version of StatDoll for yourself.

Hope this helps and sorry for a late reply, I haven't had much spare time lately.
Viny
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Dreadspectre
Posts: 217

Re: [UI] VinyUI

Post#100 » Sat Feb 27, 2016 6:13 pm

Oh one other thing, I seem to have lost the granted abilities from my Zealot marks, how do I get those back?
Mrskullhead - DPS Zealot
Axeocalypse - 2H BO
Stayawhile - Magus
Pleasehammer Donthurtem - 2H WP
Fathermcgruder Arsekicker - RP
Poundtown - 2H IB

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