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Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

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Penril
Posts: 4441

Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#321 » Tue Apr 19, 2016 3:19 pm

This works with Lightmaps now???!!!!


MUST INSTALL IT AGAIN

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nefandir
Posts: 10

Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#322 » Tue Apr 19, 2016 3:49 pm

Natherul wrote:out of curiosity, does anyone of you with the mod on experiance random silent crashes on the game in bigger ORVRs?

wondering if its related to the mod or not... :P
Yes I do, but I am also still in the process of trying to figure out the exact reason.
To the devs: a big thanks for your effort with RoR!
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StormX2
Game Master
Posts: 1080

Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#323 » Tue Apr 19, 2016 4:15 pm

im still nto sure if I want to try this or not lol

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Natherul
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Posts: 3214
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Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#324 » Tue Apr 19, 2016 7:36 pm

Sildur wrote:
Natherul wrote:@Sildur any chance you could for the next release of your mod turn off SLI by default or does it give you any gain?

reason for me asking is that SLI enabled is what is causing my weird silent crashes and its not like I get more FPS with SLI on in WAR :P
Didn't change anything related to SLI, that's set by nvidia.
Well your profile changes that setting as well, and thats the culprit in my crashin in ORVR :P its a minor thing that I can change after applying your mod but still :P

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Sildur
Posts: 181
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Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#325 » Wed Apr 20, 2016 12:56 am

Penril wrote:This works with Lightmaps now???!!!!


MUST INSTALL IT AGAIN
Yupp works fine with lightmaps ;)
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Natherul
Developer
Posts: 3214
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Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#326 » Wed Apr 20, 2016 5:23 am

nefandir wrote:
Natherul wrote:out of curiosity, does anyone of you with the mod on experiance random silent crashes on the game in bigger ORVRs?

wondering if its related to the mod or not... :P
Yes I do, but I am also still in the process of trying to figure out the exact reason.
If you have NVIDIA try to disable SLI and force it to one GPU in the settings, that was the culprit in my case

niden
Posts: 5

Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#327 » Fri May 20, 2016 7:54 pm

It all sounds amazing but unfortunately, I can't get it to work :(

I've followed all the instructions (I'm using AMD) and read every post in this thread. The only thing that happens is that the game becomes a bit darker with slightly more contrast. Reshade is loading and everything, F11 toggles it, and I have AA from RadeonPro, but that's about it. I still can't use lightmaps either - characters go white, as before. I also selected the launcher in RadeonPro, as someone suggested.

Please help :(

EDIT: Ok, I *think* I got it to work, the lightmaps are back at least, I notice some difference, but not at all as much as some people are saying.

krork
Posts: 2

Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#328 » Fri May 20, 2016 11:26 pm

thanks for all Sildur.great job.

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Jundom
Posts: 1

Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#329 » Wed May 25, 2016 12:00 am

Cant get this work, i think somethings wrong :/
i just follow the steps in the post, only can get the Nvidia profile work, but i didnt notified any diference, just a bit darker with lil more contrast like Niden said in last post.

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Kabaal
Posts: 26

Re: Sildur's Enhanced graphics - Working Lightmaps!

Post#330 » Sun May 29, 2016 12:56 pm

Thanks, RadeonPro seems to be working fine for me with an AMD card.

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