what with rvr?

Let's talk about... everything else
lilsabin
Posts: 619

Re: what with rvr?

Post#11 » Fri Jun 10, 2016 1:10 pm

lets just all go and play WoW , when rvr is fixed we ll be back . :)

Ads
User avatar
Marsares
Posts: 368

Re: what with rvr?

Post#12 » Fri Jun 10, 2016 1:35 pm

jorgemarco wrote:I will play again this server but not for the moment, im tired of scs. Waiting for a decent rvr system.
Unfortunately that is how a significant amount of people feel. The gear grind with poor RvR is what killed off my guild, Kings Own, as more than 50% of people quit the game, many of them who used to be hardcore on both live and RoR.

The Devs state that they are not considered about the number of players as this is Alpha, but less players is less testers, and forcing people into scenarios for gear is even less testing as scenarios are generally tried-and-tested whilst RvR is where the real testing needs to be done.
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW

User avatar
Collateral
Posts: 1494

Re: what with rvr?

Post#13 » Fri Jun 10, 2016 1:51 pm

Marsares wrote:
jorgemarco wrote:I will play again this server but not for the moment, im tired of scs. Waiting for a decent rvr system.
Unfortunately that is how a significant amount of people feel. The gear grind with poor RvR is what killed off my guild, Kings Own, as more than 50% of people quit the game, many of them who used to be hardcore on both live and RoR.

The Devs state that they are not considered about the number of players as this is Alpha, but less players is less testers, and forcing people into scenarios for gear is even less testing as scenarios are generally tried-and-tested whilst RvR is where the real testing needs to be done.
My guild is pretty much dead as well. I would say it's just the circumstances. Many new games came out and they released the new rvr system at the same time, which people didn't quite like obviously.

Dajciekrwi
Suspended
Posts: 715

Re: what with rvr?

Post#14 » Fri Jun 10, 2016 2:00 pm

In Fat Squigs guild are so few players for now that he must change name on Skinny Squigs :| .

User avatar
Marsares
Posts: 368

Re: what with rvr?

Post#15 » Fri Jun 10, 2016 2:03 pm

Well, people play a game that has RvR at its core because they want to fight.

However, the current gear systems prevents people exactly from doing that as it forces them into PVE or Scenarios to get gear, and when they do hit RvR they encounter something that is not fun/rewarding/engaging and thus quit.

The way the game is setup at the moment is the opposite from what many players want.
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW

Morthar
Posts: 319

Re: what with rvr?

Post#16 » Fri Jun 10, 2016 2:06 pm

Marsares wrote:The way the game is setup at the moment is the opposite from what many players want.
/sign
Xarloc RR 80+ <Guerra>
Tokzok RR 80+ <Guerra>

War RoR Video´s: https://www.youtube.com/watch?v=_mllYzM ... qNIi_1-ls0
Deutsches Forum: https://waaagh.de/forum/

Grobbok
Posts: 420

Re: what with rvr?

Post#17 » Fri Jun 10, 2016 2:07 pm

Marsares wrote: Unfortunately that is how a significant amount of people feel. The gear grind with poor RvR is what killed off my guild, Kings Own, as more than 50% of people quit the game, many of them who used to be hardcore on both live and RoR.
Dajciekrwi wrote:In Fat Squigs guild are so few players for now that he must change name on Skinny Squigs :| .
the same in my guild, many ppl stopped playing because of that crazy grind
I miss T3 now, even T2 was better then this rvr system now
Morthar wrote:
Marsares wrote:The way the game is setup at the moment is the opposite from what many players want.
/sign
100% agree
but I love warhammer online so I say here to the end
lider of Da fat squigs guild

Morthar
Posts: 319

Re: what with rvr?

Post#18 » Fri Jun 10, 2016 2:13 pm

true, the most play here because they love Warhammer, and it give only this server ;P
Xarloc RR 80+ <Guerra>
Tokzok RR 80+ <Guerra>

War RoR Video´s: https://www.youtube.com/watch?v=_mllYzM ... qNIi_1-ls0
Deutsches Forum: https://waaagh.de/forum/

Ads
User avatar
Mael
Posts: 73

Re: what with rvr?

Post#19 » Fri Jun 10, 2016 5:42 pm

Wow, so much melodrama, grumbling & self entitlement...

Personally, I am also waiting for the new RvR system to come out. Tried & tested quite a few keep attacks/defences in the current patched system & it wasn't my cup of tea. However, there's a big difference between my approach and that of a lot of the others grumbling in this thread...

I appreciate that a new system is being worked on. I also appreciate that this will take time, and the devs are all doing it in their SPARE TIME. This is not their jobs. So, rather than whine about it, I simply resurrected another couple of games that I play, spent more time in those and pop in here / log in a lot less often until the new system is rolled out.

There's no need to ragequit in a cloud of dramatic moaning, it's free here so just take a break & come back, or don't. If this pains people so much that they ragequit rather than show some patience, then I doubt they'll be missed very much when it is all working as intended.
Maelsorc 40/34 On sabbatical until sanity returns
Maelsmash 40/31 Ditto.

User avatar
Mael
Posts: 73

Re: what with rvr?

Post#20 » Fri Jun 10, 2016 5:45 pm

Grobbok wrote: 100% agree
but I love warhammer online so I say here to the end

Then you'll have to be patient like the rest of us, so try to cut back on all the moaning posts, eh?
Maelsorc 40/34 On sabbatical until sanity returns
Maelsmash 40/31 Ditto.

Who is online

Users browsing this forum: Google Adsense [Bot] and 10 guests