Hmm, I can't target someone via grp UI, who drops the bomb, while standing at bomb spawn.Arbich wrote:Dragonwake.
Edit: I still consider this npc-healing as a gimmick. You can´t outheal serious pressure from a lot of enemy players in lord room only with balance essence.
But the heal-range in scenarios is a more serious issue (mostly pug-based, granted). I mean, for example in talabec dam you stand at bomb start point (the island in the middle) and can heal the bomb-carrier up to the bomb dropping point without moving one ft away, if you have some enemies around you. You really don´t think that this range is too large?
lifetaps range
Re: lifetaps range
Dying is no option.
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Re: lifetaps range
You mean by clicking at the player or by selecting him with hotkey? Hotkey should work. Sadly, only for own group. Thats why I asked this question in another thread (still no answerSulorie wrote:Hmm, I can't target someone via grp UI, who drops the bomb, while standing at bomb spawn.Arbich wrote:Dragonwake.
Edit: I still consider this npc-healing as a gimmick. You can´t outheal serious pressure from a lot of enemy players in lord room only with balance essence.
But the heal-range in scenarios is a more serious issue (mostly pug-based, granted). I mean, for example in talabec dam you stand at bomb start point (the island in the middle) and can heal the bomb-carrier up to the bomb dropping point without moving one ft away, if you have some enemies around you. You really don´t think that this range is too large?
Arbich-BW/Xanthippe-WP/Schnipsel-AM
Re: lifetaps range
Never tried it this way, because I have no buttons left and my F-keys are for moralsArbich wrote:You mean by clicking at the player or by selecting him with hotkey? Hotkey should work. Sadly, only for own group. Thats why I asked this question in another thread (still no answerSulorie wrote: Hmm, I can't target someone via grp UI, who drops the bomb, while standing at bomb spawn.): viewtopic.php?f=66&t=19418
Dying is no option.
Re: lifetaps range
To be fair Arbich has a point, i dont run any addons that show the target range but there have been many a time where i have been far far away from the group member who im spamming i'll take that lifetaps on, usually kiting when outnumbered and the tank has been CC perma snared,kb,rooted etc and is in the distance somewhere.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
Re: lifetaps range
What he means is that you can target someone via keyboard shortcuts on distances, where click targeting with addons doesn't work.
Dying is no option.
Re: lifetaps range
ok, I did a range test (thanks to guinea pig coldass
)
the max range for balance essence heal (respectively to switch defensive target) was ca. 825 ft, but the range check seems somewhat delayed. When you ran out of max. range and step 1 ft back, you aren´t within range. Instead you must around 60ft back to regain the ability to switch target. But then you can again run these 60 ft away.
the max range for balance essence heal (respectively to switch defensive target) was ca. 825 ft, but the range check seems somewhat delayed. When you ran out of max. range and step 1 ft back, you aren´t within range. Instead you must around 60ft back to regain the ability to switch target. But then you can again run these 60 ft away.
Arbich-BW/Xanthippe-WP/Schnipsel-AM
Re: lifetaps range
Chars usually blend out visually at what, 200ft?Arbich wrote:ok, I did a range test (thanks to guinea pig coldass)
the max range for balance essence heal (respectively to switch defensive target) was ca. 825 ft, but the range check seems somewhat delayed. When you ran out of max. range and step 1 ft back, you aren´t within range. Instead you must around 60ft back to regain the ability to switch target. But then you can again run these 60 ft away.
I think heal range should be locked for lifetaps at a range equal to click targeting via UI.
Dying is no option.
Re: lifetaps range
As long as it didn't also require LOS that sounds reasonable.Sulorie wrote:I think heal range should be locked for lifetaps at a range equal to click targeting via UI.
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Re: lifetaps range
The only LOS it should require is to your offensive target. But yeah, over 800ft is absurd.Sigimund wrote:As long as it didn't also require LOS that sounds reasonable.Sulorie wrote:I think heal range should be locked for lifetaps at a range equal to click targeting via UI.
Dying is no option.
Re: lifetaps range
ah gotcha i didnt realise this was possible.Sulorie wrote:What he means is that you can target someone via keyboard shortcuts on distances, where click targeting with addons doesn't work.
That is ridiculous range, maybe post on the bugtracker how its possible to do so.Arbich wrote:ok, I did a range test (thanks to guinea pig coldass)
the max range for balance essence heal (respectively to switch defensive target) was ca. 825 ft,
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
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