Talisman Slots questions

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novitaun
Posts: 19

Talisman Slots questions

Post#1 » Mon Jun 05, 2017 5:38 pm

Hello,

I have two questions regarding the use of talismans on equipment.

1st: Once you place a talisman on one of your pieces of equipment it is not removable is it not? ie. if you have a better talisman of the same type and you want to swithc to a better one.

2nd: Say I have a piece ef equipment with 2 or more slots. Say you just have 1 wounds talisman. If you proceed with the fuse of this only talisman... will you be unable to use the second slot further on?

Thanks :mrgreen:

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Foomy44
Posts: 572

Re: Talisman Slots questions

Post#2 » Mon Jun 05, 2017 6:00 pm

No, you can't reuse talismans, once it's in that's it, you can replace it but you don't get the old one back.

The second slot doesn't care what you do with the first slot and vice versa.
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dansari
Posts: 2524

Re: Talisman Slots questions

Post#3 » Mon Jun 05, 2017 6:01 pm

Hi there,

Talismans can be replaced, but not removed, meaning if you have a +10 and want to replace it with a +18 or whatever, you can do so, but you won't get the +10 back.

If you fuse one talisman into an item with two slots, you can always fuse another into the other slot whenever you want.
E: and in items with two slots they have to be of separate kind (str/str no, str/wounds yes)
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Luth
Posts: 2840

Re: Talisman Slots questions

Post#4 » Mon Jun 05, 2017 6:24 pm

Be careful, there is a bug atm: https://github.com/WarEmu/WarBugs/issues/9765

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novitaun
Posts: 19

Re: Talisman Slots questions

Post#5 » Mon Jun 05, 2017 8:02 pm

dansari wrote: ......
and in items with two slots they have to be of separate kind (str/str no, str/wounds yes)

Ok I just understood. You cannot put the same tali twice...
that is my problem thanks Dansari and the rest for your kind help :geek: :geek: :geek:

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Dresden
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Posts: 1395

Re: Talisman Slots questions

Post#6 » Wed Jun 07, 2017 11:42 pm

Luth wrote:Be careful, there is a bug atm: https://github.com/WarEmu/WarBugs/issues/9765
I've had talisman issues with my crimson cloak since summer 2016.
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Luth
Posts: 2840

Re: Talisman Slots questions

Post#7 » Thu Jun 08, 2017 7:35 am

I can't find any bug report about that issue except this one and unfortunately i can't read minds (but bug reports). Coincidentally i already suggested yesterday to break Git's second leg so that he maybe starts to develop mind reading superpowers.

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Dresden
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Re: Talisman Slots questions

Post#8 » Thu Jun 08, 2017 3:23 pm

Luth wrote:I can't find any bug report about that issue except this one and unfortunately i can't read minds (but bug reports). Coincidentally i already suggested yesterday to break Git's second leg so that he maybe starts to develop mind reading superpowers.
What now?

I was simply trying to be helpful.

Nevermind.
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Luth
Posts: 2840

Re: Talisman Slots questions

Post#9 » Thu Jun 08, 2017 5:46 pm

Ok, i didn't see how the info that it existed for months is helpful in this case, so it was probably a misunderstanding; there are sometimes players who complain in the game/forum about bugs that existed for a long time, but then a quick look at the BT reveals that no one reported the issue.

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