Thanks for reply. I play in windowed mode and have 2 screen so alttabbing is also common.Caffeine wrote:A know issue, still trying to pin down the source. Some of my friends suggested it might be due to tabbing out of the game in loading screens. Running the game in windowed mode might be related.Hargrim wrote:Hi Caffeine,
From time to time when I'm in game the 2nd skillbar blocks - I can click on skills there but keybinding doesn't seem to work - can you advice?
[UI] VinyUI [OUTDATED]
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Re: [UI] VinyUI

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Re: [UI] VinyUI
wargrimnir wrote:You need to use AbilityTargetValid with something that requires being at side/back. For WL that would be Blindside (abilityId 9161).Zommy86 wrote:Thx very mutchCaffeine wrote: Make sure NB is enabled in addon list and right click on an action bar slot to bring up the sequence builder.
In nerfedbuttons is a possible i can add a condition: use a skill only behind an enemy? for the skill white lion for example?
Thx
for Sundering chop i used abilitytargetvalid and abilityid 9161 (blindside) but skill is also used in front of the target, why?
And can you use a skill only if the target is a player?
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Re: [UI] VinyUI
Mobs tend to always face you, it would be difficult to use a rear-attack against them unless someone else is holding aggro.Zommy86 wrote:wargrimnir wrote:You need to use AbilityTargetValid with something that requires being at side/back. For WL that would be Blindside (abilityId 9161).Zommy86 wrote:
Thx very mutch
In nerfedbuttons is a possible i can add a condition: use a skill only behind an enemy? for the skill white lion for example?
Thx
for Sundering chop i used abilitytargetvalid and abilityid 9161 (blindside) but skill is also used in front of the target, why?
And can you use a skill only if the target is a player?
Re: [UI] VinyUI
I did the tests, I did the macro with the skill (sundering chop) and it is used anyway if it is in front of the mob or behind, is it normal?wargrimnir wrote:Mobs tend to always face you, it would be difficult to use a rear-attack against them unless someone else is holding aggro.Zommy86 wrote:wargrimnir wrote:
You need to use AbilityTargetValid with something that requires being at side/back. For WL that would be Blindside (abilityId 9161).
for Sundering chop i used abilitytargetvalid and abilityid 9161 (blindside) but skill is also used in front of the target, why?
And can you use a skill only if the target is a player?
- wargrimnir
- Head Game Master
- Posts: 8388
- Contact:
Re: [UI] VinyUI
Figure it out mate. I pointed you in the right direction. NB can be complicated to setup and it certainly is not the most stable of addons. Last person to really work on it was probably 7 years ago.Zommy86 wrote: I did the tests, I did the macro with the skill (sundering chop) and it is used anyway if it is in front of the mob or behind, is it normal?
Re: [UI] VinyUI
wargrimnir wrote:Figure it out mate. I pointed you in the right direction. NB can be complicated to setup and it certainly is not the most stable of addons. Last person to really work on it was probably 7 years ago.Zommy86 wrote: I did the tests, I did the macro with the skill (sundering chop) and it is used anyway if it is in front of the mob or behind, is it normal?

Do you know if there are other similar addons?
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- Posts: 610
Re: [UI] VinyUI
Thanks for UI, eye candy indeed.
Cant find how to make Bar 3 visible (not mouse over)
Any tips?
Cant find how to make Bar 3 visible (not mouse over)
Any tips?
Re: [UI] VinyUI
How do I enable quest progress text? For some reason whenever I advance a quest I'm never informed, nor when I pick up a new trade or such things. Great UI btw!
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Re: [UI] VinyUI
Disable Hidebar addon and run the following command:nocturnalguest wrote:Thanks for UI, eye candy indeed.
Cant find how to make Bar 3 visible (not mouse over)
Any tips?
Code: Select all
/script WindowSetShowing("EA_ActionBar3",true)
Re: [UI] VinyUI
Quest tracker updates your progress in real time if you pin your quests to it. Alternatively, you can turn on the old screen notifications in User Settings -> Interface -> Center Screen MessagesLuponius wrote:How do I enable quest progress text? For some reason whenever I advance a quest I'm never informed, nor when I pick up a new trade or such things. Great UI btw!
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