marisco wrote: ↑Tue May 08, 2018 10:46 amI agree with this 100%. The attacking side should also have some benefits from holding bos while doing the lord fight. Maybe a constant dot on lord health based on BOs held or just a drop on the lord's defense threshold (5% or 10% more damage taken from each BO's the attacking side is holding for example, of course fine tuning would be needed) would be fantastic.dansari wrote: ↑Tue May 08, 2018 4:06 am New system does encourage you to split up, but only if you're attacking. Defenders can blob like normal from BO to BO without ever needing to split, which is why I'd prefer it if holding BOs as attackers also dropped Lord health like holding them while defending regens health.
While the focus on the BOs during the entire zone is a great change from the old "reach 3 stars, forget BOs exist", what we have right now is the defending side needing only to hold 1 or 2 BOs to seriously disrupt a siege, while the attacking side needing to be constantly on a cat and mouse game to chase the defenders off the BOs while having no incentive whatsoever to hold them. The moment the attacking group that took the BOs back for the sieging side leaves it to chase the defenders from another one (again, no incentive for staying), all it takes is a single defender to cap it back and start disrupting the siege again.
This really shows on large maps with BOs across the map i.e: during a Talabecland/High Pass siege the defenders took Hallenfurt Manor, which literally on the other side of the map from the fort we were sieging at the time. The groups on "BO duty" would get there, kill the defenders and leave to do the same thing on Tavern, Tower or Feiten's Lock and by the time they finished sweeping out the defenders on these BO's, Manor was capped back by the defenders and back to healing the lord. If there was some sort of buff to the attacking side, people would be encouraged to just hold said BO instead of running around the map on a endless cycle of "attack X BO, leave for another, repeat" and that would make the siege a zone-wide event that every player is participating in, whether they are hitting lord, killing the defenders or holding BOs to help with the effort.
Your incentive for taking BO is that you can actually kill the lord. If opponent control BOs you can't.