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Server Patch notes 18/09/2018

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Glorian
Posts: 5002

Re: Server Patch notes 18/09/2018

Post#21 » Tue Sep 18, 2018 10:26 am

Danord wrote: Tue Sep 18, 2018 10:14 am Lesti been doing good solid brownnosing :D
Or is it cause Peter is playing engi xD
Grenade Engi is actually the SC killer.
Riflemen is just for old men with carpal syndrome who don't like to run around a lot around. ;)
And if you are a grenadier you don't take a lvl 13 ability from rifle tree.

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wonshot
Posts: 1192

Re: Server Patch notes 18/09/2018

Post#22 » Tue Sep 18, 2018 10:27 am

So am I reading this right?
- WL is no longer Warband viable and is back to being a smallscale and solo roamer
- Order again dont have an AoE knockdown for wb vs wb scale (engineer 1min cooldown but no room for enginners)
- CC group-immunities are now not worth taken and will be out of the meta for warband play


So I guess we are back to pretty much Empire only warbands on Order, apart from Mara beeing a powerhouse of utility unmatches, Order having no AoE knockdown to, miles behind on Displacements and pulls, and without the Moral2 damage dump to give any sence of a slight edge. Not sure I am following this direction of changes, unless a followup is planned to even out the playing field for next week. I surely hope so or this truely just has become a numbers game. But hey atleast the Gun-line is strong AF now.
Bombling 93BW

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Hargrim
Former Staff
Posts: 2465

Re: Server Patch notes 18/09/2018

Post#23 » Tue Sep 18, 2018 10:27 am

If you have any issues please run the launcher, patch, enter game, quit game and launcher and run launcher again, enter game and check if the iasue is still there.

If the issue is still there after the above please create a bugtracker ticket.

The in game change list is not updated that often, don't look at it :P.
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Unstoppable1776
Banned
Posts: 596

Re: Server Patch notes 18/09/2018

Post#24 » Tue Sep 18, 2018 10:28 am

Glorian wrote: Tue Sep 18, 2018 10:19 am Good.
Cooldown of 1 minute turns it into some kind of an mini M1. Like the WH Buffs and can't be spammed.
We will test it.
That last for 12 seconds. Engi even has WS tactics. Most engi probably run 700 plus WS. So if WS reduces armor by 40 percent, they get a 25 percent buff and now at 65...turret reduces armor....so I am down to 500 armor now? AM and Engi are topping the dmg charts and have great burst. Not sure why this change was made.
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live4treasure
Posts: 313

Re: Server Patch notes 18/09/2018

Post#25 » Tue Sep 18, 2018 10:30 am

Natherul wrote: Tue Sep 18, 2018 10:25 am
Spoiler:
Senlui wrote: Tue Sep 18, 2018 10:24 am
lefze wrote: Tue Sep 18, 2018 10:17 am

Sounds like a bug.
I can't see anything about Flame arrow, no. This is from the in game changelog:

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Hargrim, does this need to go on the Bug Tracker?
ab changelist has not been updated...
It doesn't seem to be in the forum patch notes as well though. Most likely a bug?
Last edited by live4treasure on Tue Sep 18, 2018 10:35 am, edited 1 time in total.
Giladar - rr 82 DPS AM

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peterthepan3
Posts: 6509

Re: Server Patch notes 18/09/2018

Post#26 » Tue Sep 18, 2018 10:30 am

Unstoppable1776 wrote: Tue Sep 18, 2018 10:28 am
Glorian wrote: Tue Sep 18, 2018 10:19 am Good.
Cooldown of 1 minute turns it into some kind of an mini M1. Like the WH Buffs and can't be spammed.
We will test it.
That last for 12 seconds. Engi even has WS tactics. Most engi probably run 700 plus WS. So if WS reduces armor by 40 percent, they get a 25 percent buff and now at 65...turret reduces armor....so I am down to 500 armor now? AM and Engi are topping the dmg charts and have great burst. Not sure why this change was made.
It was made because Rifleman lacks a worthwhile 13-pter. It was made as a test, while we gather feedback from people on the Engineer thread in proposals concerning other potential 13-pters. It's on a one-minute CD.

Topping damage charts as evidence of a class viability?
Last edited by peterthepan3 on Tue Sep 18, 2018 10:39 am, edited 1 time in total.
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Senlui
Posts: 294
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Re: Server Patch notes 18/09/2018

Post#27 » Tue Sep 18, 2018 10:33 am

Natherul wrote: Tue Sep 18, 2018 10:25 am
ab changelist has not been updated...
I did suspect this was the case.

On logging in though, the message came up to check .ab changelist as there had been class changes made to my SW. I'll just drop a bug report in about Flame Arrow then as this seems to be an anomaly.

Have dropped in a bug report. ;) Thanks guys.
Last edited by Senlui on Tue Sep 18, 2018 10:42 am, edited 1 time in total.

Mausini
Posts: 78

Re: Server Patch notes 18/09/2018

Post#28 » Tue Sep 18, 2018 10:40 am

In regards to the WL rollback:
- Does that mean that Pounce has its AOE back?
- Does that mean that Pounce let you again jump in the middle of nowhere if the target moves for some inches?
- Does that mean that "Furious Mending" is back at 80 HP per Tick and "Baiting Strike" is not stacking with armor pots anymore?
- Can we preload the Pet abilities again?
- Is the pet dealing consistent damage over all ranges again?
- Min range requirement for "Fetch" is gone?
- Can we pounce in midair again?


"Vanilla" is not a very accurate description. Can you please be more precise, there are a lot of "hidden" mechanics and smaler tweaks that have been patched in the past and are not shown in any skill description anywhere.

I understand what you are doing here and I do somehow agree but if Pounce is the absolute only difference to vanilla we do have some serious issues again that need to be adressd fast. Vanilla WL was quiet awful...

Can you maybe give us a information to what patch you have set him back. Like that I could have a proper look in older patchnotes what vanilla ror Lion actually means.
Last edited by Mausini on Tue Sep 18, 2018 10:44 am, edited 1 time in total.

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poffo
Posts: 42

Re: Server Patch notes 18/09/2018

Post#29 » Tue Sep 18, 2018 10:42 am

Senlui wrote: Tue Sep 18, 2018 10:08 am Flame arrow has been taken back out of the Skirmish Stance of SWs and put back into Scout only. Are there some tweaks to SWs that are missing from the patch notes? I'm looking at the changelog in game but am not sure how accurate they are as there's nothing on this in the notes.

Rapid fire was previously Skirmish and Scout stance, but was removed in a recent patch out of Skirmish and replaced with Flame arrow. Feels like I'm missing an ability now in Skirmish. I guess rotating stances more frequently will be necessary.
Yea and could you comment on comming changes to SW because its lackluster at best especialy scout line need a major dps boost.

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Aurandilaz
Posts: 1896

Re: Server Patch notes 18/09/2018

Post#30 » Tue Sep 18, 2018 10:46 am

And can you link please the thread where you had a balance discussion regarding Order WB meta and how now it's down to 0 WLs, from 4 SM down to 1 (coz SL needs WW, otherwise now disregard after midtree nerf), and back up to 6-8 BWs... because Order apparently does not need a melee frontline in organized orvr, yet you choose to retain Choppa Pull in its stronger form while removing WL from warband scene entirely.

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