It could. If you reduced the gains to zero it would definitely reduce the number of people on the zerging side. The question is would they swap to the other side for balance or just stop playing.Korhadreth wrote: ↑Thu Nov 15, 2018 3:23 am
That's admirable. I usually log off and do something else if its too one sided I don't enjoy it either. You think lowering renown gain and keep bag drops for players with zergy numbers could work to create better balance?
And to be clear I dont change sides to fight a zerg, that would be a drop of water and do nothing. But if I am doing scenarios or T1 RvR, a single well played person can make a difference. Or if I am getting a lot of scenarios against the same groups with no healers I will swap to the other side to play a healer.
Banging my head against a zerg is not something I do as a person who only pugs in this iteration of the game. Zerging does suck, I am not saying it doesnt. But I've gotten pretty good at switching to other parts of the game if I am not having a good time in the end game blob roll.