Any dev going to give us some insight on this change?
Why? What it’s trying to achieve?
Patch Notes 23/03/2019
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Re: Patch Notes 23/03/2019
Spoiler:
Karak Azgal - Haron WP
Karak Norn - Haeroon KoTBS
RoR:
- Chaeron - SM
- Nogrun - magnet eng
- Cheron - i want sorc Black Horror skill for my BW
Karak Norn - Haeroon KoTBS
RoR:
- Chaeron - SM
- Nogrun - magnet eng
- Cheron - i want sorc Black Horror skill for my BW

Re: Patch Notes 23/03/2019
ReturnOfReckoning wrote: ↑Sat Mar 23, 2019 12:15 pmAll guard effects are now halved in effect if not using a shield.
There are those in game who already whine about the mere existence of two-hand tanks, this could render them suicidal.
Blame It On My ADD Baby...
Re: Patch Notes 23/03/2019
Pretty usless, shortshighted sh!tty change. Never saw such a unison reaction by community, should open your eyes. Wonder what was the intention to achieve with this?
inactive
Re: Patch Notes 23/03/2019
What a wonderful change, hopefully the first of many. I mean there are some dastardly WP's out there who throw heals while using a 2 handed hammer. To discourage this you should quickly change it so that their heals are only 25% of actual healers. I mean if you wanted to heal you'd go hammer/book right?
Re: Patch Notes 23/03/2019
As Forts are just an expanded keep assault/defense I personally don't see the need for trainers in the fort. By the time a Fort triggers you are either ready or you are not. As for Global Chat, disabling cross-realm chat was a cosmically good idea.
Blame It On My ADD Baby...
Re: Patch Notes 23/03/2019
I dont need to add to the comments made about guard change its pretty clear how everyone sees it but what i will say and have been saying for a looong time is you devs have so many experienced players to bounce ideas off to help improve balance but still refuse to do so, it confuses me greatly why u wouldn't use those knowledgeable players to help improve the game.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder
Re: Patch Notes 23/03/2019
Lime wrote: ↑Sat Mar 23, 2019 2:39 pmKilling 2h tree in small scale where it was only viable is a really bad change. You were already forced to use a shield for warband fighting due to HTL. The loss of avoidance was a big tradeoff already as a tank reducing your avoidance for output utility was a fair trade-off.
Don't really get the constant tank nerfs.
I do.
Blame It On My ADD Baby...
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Re: Patch Notes 23/03/2019
Their casted heals are already far less than 25% of a book+hammer healer. So not sure what you are trying to say here.Feanor wrote: ↑Sat Mar 23, 2019 4:52 pm What a wonderful change, hopefully the first of many. I mean there are some dastardly WP's out there who throw heals while using a 2 handed hammer. To discourage this you should quickly change it so that their heals are only 25% of actual healers. I mean if you wanted to heal you'd go hammer/book right?
Also this change lowers 2h guard to half of SnB tanks, not to a quarter.

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Re: Patch Notes 23/03/2019
I, as a BG main, briefly expressed my opinion in the cancelled 6v6 event thread but I will post it here too so devs could gather feedback in one thread.
So after this change as a 2h tank I will have following things to do:
1) Be a deadweight as a tank in SCs and focus on damage which is lower than such on dps classes and some dps healers. Therefore just become a pure soloer.
2) Start to run SnB with half of my offensive utility being cut off.
3) Leave BG to have a long rest since it's not needed in good WBs and playing SnB HTL bot just only because of guard change is just silly.
So 2h-s are no longer tanks now (which they were) but they still can't perform dps or even bruiser roles too. It would be much better if that restriction was moved to Focused Offense tactic so any player, that wanted to dps, could pick it and had less tank utility but better offensive capabilities and other players, who wanted to play 2h as a defensive/utility tanks, could continue to play as they played before. Though current change just kinda ruined experience of a good portion of tanks on the server and didn't give them any other good alternatives.
So after this change as a 2h tank I will have following things to do:
1) Be a deadweight as a tank in SCs and focus on damage which is lower than such on dps classes and some dps healers. Therefore just become a pure soloer.
2) Start to run SnB with half of my offensive utility being cut off.
3) Leave BG to have a long rest since it's not needed in good WBs and playing SnB HTL bot just only because of guard change is just silly.
So 2h-s are no longer tanks now (which they were) but they still can't perform dps or even bruiser roles too. It would be much better if that restriction was moved to Focused Offense tactic so any player, that wanted to dps, could pick it and had less tank utility but better offensive capabilities and other players, who wanted to play 2h as a defensive/utility tanks, could continue to play as they played before. Though current change just kinda ruined experience of a good portion of tanks on the server and didn't give them any other good alternatives.
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