Post#13 » Tue Mar 26, 2019 12:43 am
The overall point to be made is that 2H has not determined whether or not a tank career is trying to be a dps in every time period of warhammer that I have played. It has always been the allocation of stats of strength, weapon skill, initiative, toughness, and wounds that sways which way you have built your class to be.
Even the highest damaging tank does not match the sustained damage output of the lowest dps career. Although the single-target, burst values can come close, which is why a str-stacked 2H tank sees use in environments that need this extra type of damage, mainly smallest-scale. Even in 12 man content such as scs, it is usually better to be a more defensively-statted tank focusing on CC and mitigation than being offensively-stacked.
If the developers want to make 2H tanks into quasi-dps classes, they should state that as the goal to the playerbase. As hopefully they can see in this thread, they are a far ways off currently in doing so. Tanks will need more weapon dps modifiers attached to their skills, or make 2H specific abilities hit harder by a plethora of means, or improve on tactics such as FO, GWM, etc. Probably would need to remove the damage increasing component of taunt, also shield restrict challenge, add in more mobility, crit damage, a laundry list really.