As usually ppl dont know what are talking about CS was mandatory even in s+b because it stacked with other dmg reduction source present in game, namely challenge and m3 ( now m2)....with out count in rvr with 2h + challenge was insanly good, the fix tough was just remove one way or another the stacking and it would had work as in live (in fact there it didnt stack). It even prob was (unjustified) one of the reason why ch/kobs super punt was moves 2h cuz too many mixed stuff on s+b.
WL is a ouroboros burst in right hands i can carry low lv scenarios with ease with mine just after i got CS. It's all about cs and true to say wl also have the same other finisher mara have (must be a h.elf feature since both wl /sw have a secon finisher than their coumterpart: FA / CS ).
Ppl with gtdc see the hair in the egg and not the wooden beam into their own eyes.
Just because choppa have a glamour animation which make the class be percived as
DA BIGGEST !!!
Still dosent change the fact that the 2 most overperforming skills in game are still GoM and Rampage (and i would add Coordinates strike cuz per values is over the top tought for balance reason it could go well if wl would he limed a bit better all around).
[Choppa] Choppa's opinion about Choppa's pull
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Re: [Choppa] Choppa's opinion about Choppa's pull
Yup, get your point... to come back to thread and make my point understandable, GTDC was got as it was early state and life...Ysaran wrote: Wed Jul 03, 2019 10:21 am Keep up with your thoughts! But just talk about Choppas and GTDC plz. There are plenty of other thread to talk about general balance
Then it go boosted here and nerfed again. Now i read posts about give him a new ability...
If any ability get messed up, buffed and nerfed, why can't it be as it was original?

wargrimnir wrote: Mon Apr 05, 2021 11:50 pm Accidental solo-friendly content doesn't stay that way for very long.
Re: [Choppa] Choppa's opinion about Choppa's pull
What gtdc have that is not original?Likeaboss wrote: Wed Jul 03, 2019 11:17 amYup, get your point... to come back to thread and make my point understandable, GTDC was got as it was early state and life...Ysaran wrote: Wed Jul 03, 2019 10:21 am Keep up with your thoughts! But just talk about Choppas and GTDC plz. There are plenty of other thread to talk about general balance
Then it go boosted here and nerfed again. Now i read posts about give him a new ability...
If any ability get messed up, buffed and nerfed, why can't it be as it was original?![]()
Appart have a nerfed range currently? So you want it buff back at 65 feet?

- TenTonHammer
- Posts: 3806
Re: [Choppa] Choppa's opinion about Choppa's pull
The way I see it what can be said about choppa and GTDC has been already said
So here’s what I would do, we need to address the fact that pretty much all of choppas warband value is on GTDC atm
Firstly for both slayer and Choppa make the AoE snare exhaust a consistent value instead rng, like 30%
Next I would make the cool down of CF better match WW at 10s with 20s CD since it no longer affect sorc bombing as according to career builder it’s 40s cd
Next remove the damage penalty of 20% from extra choppin, if your going to commit tactic slot for just 1 ability and that too, to increase the number of targets to the standard 9 as most other AoE and that too the ability your buffing is lolsa choppin I don’t think a penalty is justified here
Lastly for GTDC I have 2 suggestions for replacement
The first suggestion is that it becomes a buff where for 10s with say 20s CD all wrecka path abilities ignore 50% armor, I think would work considering that the abilities it affects is only lotsa choppin, bring it on, wild swing and the snare and only lotsa choppin is the one you use most
The second suggestion comes from the fact that Choppa unlike other destro does not have a morale bomb M2, so my suggestion is simple a frontal cone AoE ability ala wave of terror without the moral stop utility component
Otherwise increase its range to like 40ft or so
So here’s what I would do, we need to address the fact that pretty much all of choppas warband value is on GTDC atm
Firstly for both slayer and Choppa make the AoE snare exhaust a consistent value instead rng, like 30%
Next I would make the cool down of CF better match WW at 10s with 20s CD since it no longer affect sorc bombing as according to career builder it’s 40s cd
Next remove the damage penalty of 20% from extra choppin, if your going to commit tactic slot for just 1 ability and that too, to increase the number of targets to the standard 9 as most other AoE and that too the ability your buffing is lolsa choppin I don’t think a penalty is justified here
Lastly for GTDC I have 2 suggestions for replacement
The first suggestion is that it becomes a buff where for 10s with say 20s CD all wrecka path abilities ignore 50% armor, I think would work considering that the abilities it affects is only lotsa choppin, bring it on, wild swing and the snare and only lotsa choppin is the one you use most
The second suggestion comes from the fact that Choppa unlike other destro does not have a morale bomb M2, so my suggestion is simple a frontal cone AoE ability ala wave of terror without the moral stop utility component
Tying the CS debuff to rending blade itself instead of a tactic would have been such a simple solution that would have prevented it from stacking with other abilities like you missed me and challenge while in turn justifying it’s miserable 25 ftTesq wrote: Wed Jul 03, 2019 10:45 am As usually ppl dont know what are talking about CS was mandatory even in s+b because it stacked with other dmg reduction source present in game, namely challenge and m3 ( now m2)....with out count in rvr with 2h + challenge was insanly good, the fix tough was just remove one way or another the stacking and it would had work as in live (in fact there it didnt stack). It even prob was (unjustified) one of the reason why ch/kobs super punt was moves 2h cuz too many mixed stuff on s+b.
Otherwise increase its range to like 40ft or so
Last edited by TenTonHammer on Wed Jul 03, 2019 1:06 pm, edited 1 time in total.

Re: [Choppa] Choppa's opinion about Choppa's pull
sure it worked with s&b too, but usually s&b tanks didnt stack up crit to proc the tactic
carry low lvl SC's? LOW LEVEL? really? dude you can carry low level SC with monstro Mara, or dps ZealotTesq wrote: Wed Jul 03, 2019 10:45 am WL is a ouroboros burst in right hands i can carry low lv scenarios with ease with mine just after i got CS....

argueing with low lvl Sc's... made my day, but well as you said...
including yourself

The good old Rampage is OP thing ye... a skill with 30s cooldown which can be shattered by BG and BOTesq wrote: Wed Jul 03, 2019 10:45 am Still dosent change the fact that the 2 most overperforming skills in game are still GoM and Rampage...
I also Main Choosen, and get kind of mad when i 1v1 a Slayer and cant shatter cuz it's an entchantment,
but i dealt with it, and in a party fight you usually don't run double choosen.. then it is no problem...
anyway, give choppa da Rampage nobody cares


wargrimnir wrote: Mon Apr 05, 2021 11:50 pm Accidental solo-friendly content doesn't stay that way for very long.
Re: [Choppa] Choppa's opinion about Choppa's pull
ANY ability not specificly GTDC... gtdc got buffed and then nerfed so THIS ability is back as it was.. i marked it ^^^Tesq wrote: Wed Jul 03, 2019 11:21 amWhat gtdc have that is not original?Likeaboss wrote: Wed Jul 03, 2019 11:17 amYup, get your point... to come back to thread and make my point understandable, GTDC was got as it was early state and life...Ysaran wrote: Wed Jul 03, 2019 10:21 am Keep up with your thoughts! But just talk about Choppas and GTDC plz. There are plenty of other thread to talk about general balance
Then it go boosted here and nerfed again. Now i read posts about give him a new ability...
If any ability get messed up, buffed and nerfed, why can't it be as it was original?![]()
Appart have a nerfed range currently? So you want it buff back at 65 feet?
so i hope now even you can read it

wargrimnir wrote: Mon Apr 05, 2021 11:50 pm Accidental solo-friendly content doesn't stay that way for very long.
Re: [Choppa] Choppa's opinion about Choppa's pull
i think that neither is a good option cuz of the simple fact that ID is usefull both in ST and AoE, while both your proposed skill will be usefull only AoE. actually GTDC is comparable to ID only because it have an utility even in ST.TenTonHammer wrote: Wed Jul 03, 2019 11:34 am The first suggestion is that it becomes a buff where for 10s with say 20s CD all wrecka path abilities ignore 50% armor, I think would work considering that the abilities it affects is only lotsa choppin, bring it on, wild swing and the snare and only lotsa choppin is the one you use most
The second suggestion comes from the fact that Choppa unlike other destro does not have a morale bomb M2, so my suggestion is simple a frontal cone AoE ability ala wave of terror without the moral stop utility component.
about the rest of your comment i mostly agree.
tbo to find an alternative to GTDC isn't a simple task, i'm thinking about it for quite a time now
Zputa
- TenTonHammer
- Posts: 3806
Re: [Choppa] Choppa's opinion about Choppa's pull
Firstly I don’t think we should be comparing our options as a replacement in relation to ID, how long have we wanted an alternative to keep on choppin that was on the level to rampage and we have gotten nothing and rampage is half the reason ID is so dam strong and honestly I fell that ramapage should be a 13 point ability to justify its powerYsaran wrote: Wed Jul 03, 2019 12:07 pmi think that neither is a good option cuz of the simple fact that ID is usefull both in ST and AoE, while both your proposed skill will be usefull only AoE. actually GTDC is comparable to ID only because it have an utility even in ST.TenTonHammer wrote: Wed Jul 03, 2019 11:34 am The first suggestion is that it becomes a buff where for 10s with say 20s CD all wrecka path abilities ignore 50% armor, I think would work considering that the abilities it affects is only lotsa choppin, bring it on, wild swing and the snare and only lotsa choppin is the one you use most
The second suggestion comes from the fact that Choppa unlike other destro does not have a morale bomb M2, so my suggestion is simple a frontal cone AoE ability ala wave of terror without the moral stop utility component.
about the rest of your comment i mostly agree.
tbo to find an alternative to GTDC isn't a simple task, i'm thinking about it for quite a time now
And if we did have rampage then i think espically my second suggestion would be good, WoT is a good ability, it hits pretty hard and unlike Mara we have our berserk for more damage, it’s great for sniping people from range as most people don’t expect you to “hit them” from that that far away and it’s nice for applying set debuffs on multiple targets like vanq 4 piece I use it all the time in my funky brute mostro all crit wb build
I don’t think their is anything wrong with having any of the options be AoE only as sulorie pointed out the issues to GTDC in small scale espically in Grunbags suggested changes and I do feel their is something wrong with an inherently AoE focused ability being so effective in st fights, we have our slasha, go for da soft spot, can’t stop da chop, try and hurt me etc our single target is still potent enough that we don’t need GTDC to validate it per say
it fits in line with basically every other ability in the wrecka tree being tied to AoE even the toughness buff is tied to AoE in a way, even if we are mirrors we shouldn’t look to mirror some bad design

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Re: [Choppa] Choppa's opinion about Choppa's pull
i know this, but we cant just ignore how much damage Rampage and ID generate in both ST and AoE. Slayer already outclass choppa's damage in both ST and AoE cuz of these ability.TenTonHammer wrote: Wed Jul 03, 2019 12:30 pm Firstly I don’t think we should be comparing our options as a replacement in relation to ID, how long have we wanted an alternative to keep on choppin that was on the level to rampage and we have gotten nothing and rampage is half the reason ID is so dam strong and honestly I fell that ramapage should be a 13 point ability to justify its power
to replace GTDC with a pure damage ability would mean to match slayer AoE damage to just fall more behinde in ST environment. imo we should find a solution that let choppa go hybrid as it is now.
maybe a solution could be a damage aura like chosen's one but with a self damage component like hurtin' time, or a 360° AoE dot a la Yer All Bleeding Now, or a pulsating dot like ID but centred on the choppa instead of the target.
Actually to even get rid of both pull and the channelling component would be great
Zputa
Re: [Choppa] Choppa's opinion about Choppa's pull
i just wonder, you want something like Rampage, or something which would grant an almost same powerspike... Is that right? or did i missunderstand you?
If that's right, would you in return give Slayer party AA haste skill and crit dmg tactic?
If that's right, would you in return give Slayer party AA haste skill and crit dmg tactic?

wargrimnir wrote: Mon Apr 05, 2021 11:50 pm Accidental solo-friendly content doesn't stay that way for very long.
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