But i do play one hell of a mean WP, and playing that WP i noticed that we often do changes in this game to either make a class stronger, weaker, or in all change their purpose. This is commonly done by changing their ability's or tactics. What is not so often seen is a change of armor or the possibility to build said character in different ways only by changing your armor stats. I personly would like to see more armor sets with a larger variety of stats. The reason why im mentioning this is because, as most of us know is warhammer NOT a mirror class game. Even though a lot of the classes are build up with a counterpart in pursue of making a balanced game, they are not identical. By comparing the classes and factions and putting them up against each others its clear that some classes have certain abilitys and tactics that makes them have an the stronger. Same abilitys that are proberly making them unieqe. WE play our toons because of those unieqe abilityes and choose to log onto different characters when we need them, "etc the group cleanse from wp".
I myself loved when the grace spec got changed. Not because it was bad before. but because we got NEW armor sets. I can now totaly rework my character without doing to much changing in my abilitys, meaning i can become a tanky wp, a dps wp, a crit wp, i mean you name it. It took me alot of time and effort to figure out what was good. It took me alot of time and effort to get the talisman needed. It took alot of time and effort to get the pots i needed for the different sets. I had a blast building up this toon. And its now a high ranked dps WP. But... sometimes my abilitys change... and when that happens i have to change my whole armor set. My pots and what so, all to fuffill the ROLE I'm equiped for. Now what I'm trying to (poorly I know, it's hard explaining ones idears with text) get at, is that a focus on new varieties of rings and other gear gives the players a bigger opportunity to decide what they are lacking. All players have different experience as how to play the game and whats working for them or not. But in my eyes the players do not get to choose between alot of posibilitys to change their toons in drastic ways without it happening via ability changes.
Now to the Tanks...
I agree that orders tank morales deal more damage that destro. Is this a problem? no!? why do you play the game as it was 2009. stop morale pushing. It's as if you think thats the only way to play this game. If you wanna compensate then give destro some armor sets that have more armor, or toughness. I don't believe that changing the abilitys is the solve for this problem.
great work from the devs. I see a nice post with good reasoning and already idears on how the changes can be made. This shows me as a player that the devs are thinking of what they are doing and how. on top of that they ask the community. What can make me anxious is that you choose to tell us how you will do the changes

makes idiots think your just going to do it anyways. And when this thread is closed and decided they will be shouting from the top of their lungs that you inteded to do it all along with or withouth feedback
