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[DEV DIARY #1] Many informations about RoR.

Let's talk about... everything else
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Colephis
Posts: 57

Re: [DEV DIARY #1] Many informations about RoR.

Post#11 » Sun May 03, 2015 2:38 pm

As i remember it You must kill the Keepmaster and then capture the Banner to take the keep.

Simmilar System as in taking BO`s but the Banner does only spawn when the Keeplord is down

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Tesq
Posts: 5713

Re: [DEV DIARY #1] Many informations about RoR.

Post#12 » Sun May 03, 2015 2:38 pm

Coryphaus wrote:I was never around for the "keepmaster system" can some one explain what it was to me?


need to capture all flags+ both keep in the zone to lock, keeps are guarded as flag, but there are instead 4 champs+ 1hero(t3-t4) most probably 4 guard + 1 champ (t2). They are all linked so the one that pull must tank all of them. Dont know if you will be even able to claim, but claim a keep in the old system get you exp guild while spend guild money, also remove ninja from postern. And other keep upgrade that were selectable. It got change to the stars keep system due for lock the need of some % in vp bar from sc and PQ, actually make impossible lock if other faction decide to no play or counter you doing only pq.
At the moment this is not a problem cos sc give less % and PQ are no take in account for vp calculation.
Also keep caputer in this way have a reset time of 5-10 minuts ( dont know if they implement this too), where other realm was able to reclaim the keep with a last minut push. Also after each and every combat keep start to reset and door close, actually make able a small strong group defened keep. Also defend keep gave renow as if you conquered one after the reset timer.
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Arslan
Banned
Posts: 334

Re: [DEV DIARY #1] Many informations about RoR.

Post#13 » Sun May 03, 2015 2:42 pm

I wanna see this item/gold wipe. It will be needed. Some people exploited and gained the upper hand. Nice thought from your part devs!
I did not understand very well what is the t2 zone lock mechanic. Any further details? Shall it be old style?
Very nice progress indeed! I am sure that when t2 will come out and abilities will work, this server will overflow.
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naxaH4er
Posts: 361

Re: [DEV DIARY #1] Many informations about RoR.

Post#14 » Sun May 03, 2015 3:06 pm

Great point. Thank you very much.

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drmordread
Suspended
Posts: 916

Re: [DEV DIARY #1] Many informations about RoR.

Post#15 » Sun May 03, 2015 3:15 pm

My eternal love and gratitude to you, Max and all the devs
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(and eight more to keep you guessing)

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Vampire
Posts: 373

Re: [DEV DIARY #1] Many informations about RoR.

Post#16 » Sun May 03, 2015 3:16 pm

Great post, thanks :)

Dictator
Posts: 13

Re: [DEV DIARY #1] Many informations about RoR.

Post#17 » Sun May 03, 2015 3:27 pm

Awesome! I think most people would like to read this type of diary in roughly every month!
Thanks for the Wall Of DevDiary! Keep up the good work!

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Asherdoom
Posts: 661

Re: [DEV DIARY #1] Many informations about RoR.

Post#18 » Sun May 03, 2015 4:51 pm

Thanks for all your efforts and keep going! ur work is awesome!!!! :D
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Balun
Posts: 26

Re: [DEV DIARY #1] Many informations about RoR.

Post#19 » Sun May 03, 2015 5:06 pm

Really GREAT JOB! Many THANKS matea!

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Nastylicious
Posts: 275

Re: [DEV DIARY #1] Many informations about RoR.

Post#20 » Sun May 03, 2015 5:15 pm

Great work looking forward to it this is the info most ppl needed its just a litte but still its a hugh improvement

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