[Engie / Magus] Turret and deamon, it's to fix what was never broken
- martholomew
- Posts: 162
Re: [Engie / Magus] Turret and deamon, it's to fix what was never broken
Don't you know? if you aren't a low dps Rift bot, you have no place in WB's, sieges, and cities. Eff your pet......
Magus 40/78
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Re: [Engie / Magus] Turret and deamon, it's to fix what was never broken
So what should i take away from this comment, possible lack of interest, ignorance of the classes or seriously asking me to lay it all out for you?wargrimnir wrote: ↑Fri Feb 14, 2020 1:57 pm One might even ask, what even is a short range spec good for?
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Re: [Engie / Magus] Turret and deamon, it's to fix what was never broken
One might even ask, what are specs even good for?
Mekanik/Cqb [engi] 40/86
Zuu [AM] 40/83
[magus] 40/70
Zuu [AM] 40/83
[magus] 40/70
Re: [Engie / Magus] Turret and deamon, it's to fix what was never broken
I use this build in my engi. I'm not gonna top dmg charts, but is damn funny. Probably worst dps that i own, but most enjoyable one. I sometimes move to this other that, while dealing a lot more dmg, somehow is not that fun to play. Maybe is about the adrenaline of going with your rDPS to the frontline and trying to survive
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Re: [Engie / Magus] Turret and deamon, it's to fix what was never broken
You need the pet not for the pet but for the Damage buff.
And for that it needs to be in a 25 feet range around you. Most AoE will then also hit you and your pet.
The only exception is the bombardier turret, where you can raise your damage buff and then move to 60 feet range.
That can be done in funnels or keep defences.
In every other situation you can't set it up, wait till you have the buff and then move to the attacking destro warband that has killed your warband. Stationary pets die instantly in anything that involves wb vs wb. If you have instant Pet summoning you can summon it every 5 seconds.
And for that it needs to be in a 25 feet range around you. Most AoE will then also hit you and your pet.
The only exception is the bombardier turret, where you can raise your damage buff and then move to 60 feet range.
That can be done in funnels or keep defences.
In every other situation you can't set it up, wait till you have the buff and then move to the attacking destro warband that has killed your warband. Stationary pets die instantly in anything that involves wb vs wb. If you have instant Pet summoning you can summon it every 5 seconds.
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Re: [Engie / Magus] Turret and deamon, it's to fix what was never broken
that or lost rebuild penalty stacks are tuned down. Eg from 4 down to 2
Mekanik/Cqb [engi] 40/86
Zuu [AM] 40/83
[magus] 40/70
Zuu [AM] 40/83
[magus] 40/70
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