Grock wrote: ↑Mon Mar 30, 2020 7:08 pm
wachlarz wrote: ↑Mon Mar 30, 2020 3:57 pm
My point was that, most solo mara play monstro. U see any sava/brut movie ? So its monstro that should be for wb play ppl use for solo ganking. U see any WL solo ganking in aoe left tree ? U win fights in monstro not from dmg but survi of proc heal.
Witch Elf can use all 3 trees for solo, including some cheesy full defence/regen builds (but of course without aoe tactic)
The reason why monstro is so popular for solo roam is because its proc is ridiculously strong vs any physical damage dealer, and the healing part is very strong too.
The real problem is that two other procs are kinda underwhelming. Im not sure if there were any changes recently though
Sigh, and this is one of the reasons you see so many Mara's do no DPS. This has been happening since live. Basically Marauders go for "balanced damage and defense" or "defensive" builds, try to run around in Monstro, and can't kill anything except lowbies who can't DPS them through the proc, or just sit around fighint S&B tanks forever.
Monstro can be used to solo roam, but you almost never want to stay in it (you swap to it when the proc is needed), and you definitely don't want to be morale/drain/wrecking ball spec. It quite literally has the worst single target DPS of any of the Marauder's stances.
Anywhooo - the other procs aren't bad at all, and the heal over time on Monstro is highly overrated by solo/new players (the actual strength of the monstro proc is the removing of enemy armor pen). Brutality proc never gets any love by people who don't do the math, but it's pretty good. Sav proc just got a scaling buff, again still pretty good. Now I'm not saying that if the devs were to buff these procs I would complain, but they really aren't the source of any of the Mara's issues.
Brtuality proc doesn't get any love, but it's nice. Here's what it does for example (using fake/random numbers). Let's say your mainhand swings for 400 and your offhand for 300. In WAR, your offhand has a 50% chance to proc from a mainhand swing. Let's say we have a 2.4 swing speed. Over the course of 10 attacks, we will hit for 10 mainhand swings and 5 offhand swings, which equates to a total of 5,500 damage. Now with the Brutality proc up, the offhand will swing every single time, and also will do 25% more damage, which pushes the damage from 300 to 375. This is now a total damage of 8,750 over the same duration of damage. That means without Brutality proc up, you do roughly 63% (in this example, I'd have to run some real numbers), of the auto attack damage you do in Brut spec in other specs. That's almost as strong as 50% AA tactic in terms of raw DPS gain, but there's a kicker - this scales with AA haste on gear really well because it's not an AA speed increase, but a raw damage increase. So you'll get the increase in damage applied faster due to the AA haste. It's just good overall. It's not flashy, but that doesn't make it bad. Also doesn't help that a lot of people don't know how the dual wield mechanics work.