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Bug Report 21/05/2015 (Abilities)

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Azarael
Posts: 5332

Re: Bug Report 21/05/2015 (Abilities)

Post#271 » Mon Jun 01, 2015 10:21 am

Bozzax wrote:1. Tried a SH last night and almost every time I died the release button was missing. Most of the time client froze up 1-2 seconds just before deaths
I did post that this is already fixed. Squigs throw a lock recursion exception if you die when they're out.

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Vraal
Posts: 116

Re: Bug Report 21/05/2015 (Abilities)

Post#272 » Mon Jun 01, 2015 10:38 am

Soo I recently started lvling an Engi and playing SCs I recognized that the everytime I apply "Acid Bomb" it says "Immune" and there are no dmg ticks shown in the combat text.
This has probably been mentioned by more experienced players of the class but that's what I came across and I just wanted to leave it here.
Vraal / / Khalik

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Zealote
Posts: 456

Re: Bug Report 21/05/2015 (Abilities)

Post#273 » Mon Jun 01, 2015 11:08 am

Vraal wrote:Soo I recently started lvling an Engi and playing SCs I recognized that the everytime I apply "Acid Bomb" it says "Immune" and there are no dmg ticks shown in the combat text.
This has probably been mentioned by more experienced players of the class but that's what I came across and I just wanted to leave it here.
Might be due to the way absorb shields currently work, making you immune to debuffs/snares/dots(?).
Aetir

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Bozzax
Posts: 2616

Re: Bug Report 21/05/2015 (Abilities)

Post#274 » Mon Jun 01, 2015 11:20 am

Azarael wrote:
Bozzax wrote:1. Tried a SH last night and almost every time I died the release button was missing. Most of the time client froze up 1-2 seconds just before deaths
I did post that this is already fixed. Squigs throw a lock recursion exception if you die when they're out.
Oh missed it my bad
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

navis
Posts: 784

Re: Bug Report 21/05/2015 (Abilities)

Post#275 » Mon Jun 01, 2015 5:39 pm

Just FYI from this morning.. It seems like some changes occurred since the weekend already? Good news..

Bad news I am getting sticking buffs after scenario, which has worsened, causing stuck in combat.

Flames of Rhuin - doubled on char
All Aura's persisting
Sigmar's Fist stuck on
Immovable stuck on
too many RP runes stuck on
Lambent Aura stuck on
Healing Hand stuck on
Last edited by navis on Mon Jun 01, 2015 5:58 pm, edited 1 time in total.
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navis
Posts: 784

Re: Bug Report 21/05/2015 (Abilities)

Post#276 » Mon Jun 01, 2015 5:53 pm

Divine Favor - M1 Heal (WP) is criting.
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Azarael
Posts: 5332

Re: Bug Report 21/05/2015 (Abilities)

Post#277 » Mon Jun 01, 2015 5:59 pm

Nothing should have changed since the weekend...

This sounds horribly like the code was reverted.

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Ototo
Posts: 1012

Re: Bug Report 21/05/2015 (Abilities)

Post#278 » Mon Jun 01, 2015 8:44 pm

I got a M1-healer crit also today. My assumption was that u reverted something in the last restart.
Spoiler:

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Zealote
Posts: 456

Re: Bug Report 21/05/2015 (Abilities)

Post#279 » Sat Jun 06, 2015 8:49 pm

This is to do with the apparently random ability interrupts ppl were talking about earlier (pages 23-25). An easy way to see sth similar (which happens fairly often to me) is on WP: if you cast Divine Mend and then straight away keep pressing Divine Aid, it starts casting DA before the gcd is up and then interrupts it (and then casts properly if you've hit key enough times). I don't think there's actually a delay - it casts when gcd from DM is up, like it should - but there is a kind of 'human delay' if the interrupt occurs on the last time you've pressed DA since you're expecting it to heal, so you either immediately go to hot them or switch targets or whatever.

I assume there just shouldn't be any cast animation/cast bar (or any ability) for DA in these circumstances since it's cast before gcd's ended?

Hard to explain but if ya try it you'll hopefully see for yourself :P
Aetir

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Sook18
Posts: 106

Re: Bug Report 21/05/2015 (Abilities)

Post#280 » Sun Jun 07, 2015 2:00 pm

In WAR it was not possible to use Engi ability "Firebomb"/Magus "Rend Winds" while you moving.

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