Patch Notes 16/12/2020
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Re: Patch Notes 16/12/2020
BO's not working ATM.
Brightliight - BW, Brightshot - SW, Brightheals - RP
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Despicableme -Slayer
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Re: Patch Notes 16/12/2020
ReturnOfReckoning wrote: ↑Wed Dec 16, 2020 3:21 pm Ranked Scenarios
We are preparing for Season 2 of ranked scenarios and are pushing out some of the changes in advance to test them out before the actual season starts.
- Ranked solo is now split into two tiers. RR70+ players in one tier, and those below RR70 in another tier.
- The gear unlock restrictions to queue up have been removed (The item lvl 45+ restriction is still there though).
- Stalwart Soulstones can now be bought for Triumphant Emblems as well as obtained through PvE, exact price will depend on your MMR.
We understand that splitting a small population has the risk of reducing pops even more. But hopefully this should make the matches more balanced and the game mode more fun for both lower geared players and for higher geared players, and thereby increasing the number of players queueing up.
Still supporting Premades farming PUGs in SCs but splitting RSCs which have even less population.

Re: Patch Notes 16/12/2020
Yay, my fav event is backReturnOfReckoning wrote: ↑Wed Dec 16, 2020 3:21 pm Defeating Giants in RvR lakes:
- Battlebrew Backpack and Fireworks

Does this include permanent fireworks launcher or just 1use ones?
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Re: Patch Notes 16/12/2020
So decided to test solo ranked out with the changes. Won the match and all was good until I checked my MMR. I lost 160mmr from a win. The other dps said he got +300...


-Theo
Re: Patch Notes 16/12/2020
It has switched from Season 1 to Preseason 2. I think that reset the MMRs, can add it to patch notes.

Source Developer
Re: Patch Notes 16/12/2020
The magus I was with said he got +300 mmr, and he was 1600mmr in that match. That makes no sense. Also if it reset, would I end up on 1539 after the first win? Was way higher after first match last season. Further on the socreboards mmr hasnt reset, not like we were all at 0mmr in the start of the match. Seems bugged to me.
-Theo
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Re: Patch Notes 16/12/2020
ReturnOfReckoning wrote: ↑Wed Dec 16, 2020 3:21 pm
Ranked Scenarios
We are preparing for Season 2 of ranked scenarios and are pushing out some of the changes in advance to test them out before the actual season starts.
- Ranked solo is now split into two tiers. RR70+ players in one tier, and those below RR70 in another tier.
- The gear unlock restrictions to queue up have been removed (The item lvl 45+ restriction is still there though).
- Stalwart Soulstones can now be bought for Triumphant Emblems as well as obtained through PvE, exact price will depend on your MMR.
We understand that splitting a small population has the risk of reducing pops even more. But hopefully this should make the matches more balanced and the game mode more fun for both lower geared players and for higher geared players, and thereby increasing the number of players queueing up.
Note: We have now switched from Season 1 to Preseason 2, which has reset the MMRs back to 1500, it will update for you after playing your first game.
Combat and Careers
Brilliant changes, splitting at last into 2 groups. Also the incentive to get the stalwart soulstones via the ranked pvp is another brilliant change. Well Done!
Re: Patch Notes 16/12/2020
MMR system is not good anyway, you loose most of time double of what you earn from a win. That's why ppl stop Queuing after 1 or 2 loss. You can get high win rate and **** Mmr if you started with a loss.
Also i dont get why the cost of gears is related to MMR, you can have 1600 +mmr, lost 3 match in a raw and get less than 1550 which increase by a lot the set. Not really motivating to Q again then.
There's not enough ppl queuing / playing ranked for such a MMR system. No matter if you are 1500, 1600 1700, you'll play with the few ppl who are queuing even if they have less than 1300 and not supposed to be at your "level".
Also i dont get why the cost of gears is related to MMR, you can have 1600 +mmr, lost 3 match in a raw and get less than 1550 which increase by a lot the set. Not really motivating to Q again then.
There's not enough ppl queuing / playing ranked for such a MMR system. No matter if you are 1500, 1600 1700, you'll play with the few ppl who are queuing even if they have less than 1300 and not supposed to be at your "level".
Gwelthas : WL 86 The Eternal Host
Gwelthaz : IB 86 3rd Bitterstone Thunderers
Gweltaz : SL 83 3rd Bitterstone Thunderers
Ashitakah : SW 82 The Eternal Host
Gwelth : marauder 80
Gwelt : BG 81
Gwelthaz : IB 86 3rd Bitterstone Thunderers
Gweltaz : SL 83 3rd Bitterstone Thunderers
Ashitakah : SW 82 The Eternal Host
Gwelth : marauder 80
Gwelt : BG 81
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