There was an upgrade for guild claimed keeps to add patrolling guards.Haskr wrote: Wed Jan 20, 2021 6:42 pmwere they roaming qand patroling on livedalen wrote: Wed Jan 20, 2021 5:47 pmJust added more features to many of them that weren't supported before. But as it says in patch notes we haven't really started using these features yet.
But for example it makes it possible to add patrolling guards in keeps, or Roaming NPCs in dungeons instead of all of them standing still.![]()
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Patch Notes 20/01/2021
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Re: Patch Notes 20/01/2021

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Re: Patch Notes 20/01/2021
Ah ok! Thank you very muchRydiak wrote: Wed Jan 20, 2021 6:39 pmCovenant of Vitality was giving healing credit to the DoK who provided the aura, instead of the player who had the aura on them and caused the proc. No other aura/buff worked like that. This change is just for scoreboards, and affects nothing balance-wise.Ysaran wrote: Wed Jan 20, 2021 6:36 pm Someone can explain me the healing proc change? Can't really understand what's changed
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Re: Patch Notes 20/01/2021
This is actually really nice!- Pets, Turrets & Daemons are now spawned in closest valid position from the spot you tried to summon in. This means that if you stand on the edge of a wall and summon a pet, they will summon on the wall next to you, rather than looking like they are on the ground below the wall.
WH looking for gunbad left
Re: Patch Notes 20/01/2021
Very cool and looking forward to implementations!dalen wrote: Wed Jan 20, 2021 5:47 pmJust added more features to many of them that weren't supported before. But as it says in patch notes we haven't really started using these features yet.
But for example it makes it possible to add patrolling guards in keeps, or Roaming NPCs in dungeons instead of all of them standing still.
Re: Patch Notes 20/01/2021
Not a very exact one but it's within the "weeks" timeframe, it's at the stage that requires the heaviest work from the devs.
Re: Patch Notes 20/01/2021
Oh my god, finally! Great work!dalen wrote: Wed Jan 20, 2021 5:47 pmJust added more features to many of them that weren't supported before. But as it says in patch notes we haven't really started using these features yet.
But for example it makes it possible to add patrolling guards in keeps, or Roaming NPCs in dungeons instead of all of them standing still.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG
Re: Patch Notes 20/01/2021
make sure none of the files / folder are read only. Also helps to move to it's own directory such as C:\WARHAMMER or some suchMeszes17 wrote: Wed Jan 20, 2021 6:00 pm Hi I downloaded the game, put it on and when I started it I downloaded 917 files before I logged in. My friend does the same thing for him to download 17,000 files. what makes this possible?
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Re: Patch Notes 20/01/2021
No rush... I’m just getting Warlord on my AM won’t be ready for ranked for a couple weeks. Timing lines up perfectly.

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Re: Patch Notes 20/01/2021
Since the New patch the PQ are not resetting, the NPC are not respawning. Can the DEVS fix this?
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Re: Patch Notes 20/01/2021
Miogus wrote: Wed Jan 20, 2021 9:55 pm Since the New patch the PQ are not resetting, the NPC are not respawning. Can the DEVS fix this?

Garrth - order, Garrmi - destro
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