Prevalent range spec is what I meant not class. Bad wording.Fenris78 wrote: ↑Mon Mar 29, 2021 1:38 pmYou'll have to tell me the mushrooms you're having, looks like its good stuff...
Skirmish / QS abilities = 65ft baseline
Scout / BS abilities = 100ft baseline.
Scout buff = 10% = 110ft / 72 ft = most skirmish skills unusable.
Gas Squig buff = 15ft = 115ft / 80ft = all ranged skills buffed and usable.
But SW nearly double range ? Sure, in some parallel universe where 110 > 115 and 72 > 80, maybe.
Really you should stop defending the undefendable.
So I'm returning the question for the SH : why does a class with superior toolkit, range and dps should have superior escape tools as well ?
Gas Squigs is joke, you have to run Spike one for decent dmg = 65ft
That's why. Btw there's no superior toolkit, just one more free escape tool to counter short range.
peace