Since amount of silly arguments comparing NB to aimbots, I will make a proper 3rd person shooter comparison. When confronted with the fact that other add-ons NB haters rely on also use conditional checks, their excuse here is
'well buffhead doesnt act on your behalf it just gives information to decide'. Buffhead is equivalant of having enemies on your screen auto-highlighted in a 3rd person shooter. Those add-ons highlighting your enemy doesn't fire on your behalf, it just gives you information that is already available on your screen in a more clear way. And you decide what to do with that information.
All those
*must have* addons keep providing key important information that tells you what to do next. The kind of information that would be near impossible keep track of reliably in the absence of those add-ons.
Did NB provide an advantage?
OF COURSE!
Does other addons provide the kind of advantage that is not possible to have in their absence?
Definitely YES
Did NB actually make you as powerful as an aimbot in 3rd person shooter?
Absolutely NOT
It is a very simple case of 'where do you draw the line'. Let's face it, RoR has poor skill mechanic and interface structure. Chosen can play effectively with 1/5th of buttons of BG, yet even when NB was allowed BG could barely get a spot in city. Sorc/BW controls vs WE/WH controls are day and night. Just the difference of amount of controls involved the moment you are playing mdps with moving, rotating the direction you face and using right skills at the same time while trying to stay in 5yd distance; compared to the ease of standing/running linear while clicking on skill rotation as rdps.
RoR is not and never was a well designed, balanced game when it comes how different characters are controlled.
Playing League of Legends at Challenger; that is skill. To play LoL at that level you need to click;
3 base skills
1 ulti (50+sec cd for most chars)
2 general skills (30+sec cd each)
left mouse click
right mouse click
That's it. 6 keyboard clicks and 2 mouse clicks. People here on the forums are treating as if skilled play is being bale to juggle 20+ buttons with 5~sec CDs. Even worse are the people pretending that elites are actually pressing their keys, while they know very well those elites use razor naga with 12 macros with key chains under thumbs with input delays.
If NB is actually problematic; buffhead, tether and enemy easily fall under the shadow of the mountain that makes NB problematic.
In the end of the day, we can pretend all is good just keep using our heavily customized buffhead, enemy, tether and using the skills we are motor reflexed to press once we see *that* icon, on our special gaming peripherals with buttons and software function that is not available to others and brag how skillful we are.
Ignoring all the other issues, with how inconvenient it is to just jump on an alt at mid tier for the fun of it; people will stop making and playing more alts. Certain classes will start to cease (it wasn't like people were dying to get a WH or a BG to their city wb). oRvR
*never* was about individual "skill" to begin with, and most SCs were pugs. So who does this change actually serves?