Re: "Efficient Runecarving" Tactic
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Structured class balance suggestions belong in the Balance Proposal subforum. Class-related discussion in this section are considered as ongoing debates and ARE NOT reviewed for balance changes.
Re: "Efficient Runecarving" Tactic
EDIT: OP deleted his question from this thread so I guess it's no longer relevant
Last edited by NSKaneda on Sat Jun 12, 2021 12:43 pm, edited 1 time in total.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
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Re: "Efficient Runecarving" Tactic
Everything that isn't a DoT is Direct Damage. It's not related to the type of damage (physical, spiritual,...) or type of ability (curse, hex,...)
Zputadenti
Re: "Efficient Runecarving" Tactic
Lifetaps cannot crit??NSKaneda wrote: ↑Mon Jun 07, 2021 1:38 pm Yes, arcing power is basicly the same as efficient runecarving and their destro equivalents.
Rune of Immolation is a dot (damage over time) and Efficient Runecarving works with direct (insta) damage abilities like Rune of Striking or Rune of Fire - however since lifetaps cannot crit using efficient runecarving / arcing power is mediocre at best.
As for damaging / hex / whatever: it's to do with class-specific dmg type and ability to cleanse those by opposition.
The point of Oathrunes is to give your partymember 60min buff (and some warband setups like to use oathrunes / zealot marks for coordinated aoe dmg). Buff fist, worry about fluff dmg second
Why the hell is that??
I thought the damage part could crit no?
Re: "Efficient Runecarving" Tactic
Effect of the great hybrid healer nerf aka shammie rework patch. Sure, dmg can crit but since we're talking about a healer class using a tactic to heal with dps skills (hybrid healing) we should be interested in healing aspect of it (healed for 50% of the dmg dealt). Since lifetaps cannot (heal) crit you loose a lot of healing potential that could keep your teammates up with dps skills alone (maybe with one or two occasional hots thrown in).
IMO now it's good for the +10 strikethrough component only and a wasted tactic slot outside of dps solo roaming build.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Re: Re: "Efficient Runecarving" Tactic
OP deleted his question from this topic so I guess it's no longer relevant - thread can be scrapped.
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Vidarr HMR, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing 19 classes - running out of char slots * * *
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