BluIzLucky wrote: ↑Tue Nov 23, 2021 10:30 am
The snare attached to a channel is a strictly worse snare than other ranged classes with instant cast 10s snares and they have channel on the move abilities too.
So what exactly makes this unbalanced?
Can you provide some examples?
BW/Sorc, AM/Sham, SW/SH are all stationary, BW's only snare is Withering Heat stationary channel, Sorc one is 2s hardcast, SW/SH are 1s cast on the move but only 65ft range, Engi/Magus channels are stationary and their only snare is melee attack.
Caduceus wrote: ↑Tue Nov 23, 2021 12:52 pm
Zealot DPS spec is lacklustre at best, so I think there's room for giving them something like this without breaking anything balance-wise.
Not sure what your point is. That classes shouldn't have things that make them stand out? Many classes have such things and again, I think that is a positive thing.
Or is your point that a channeled snare castable on the move would be overpowered? I also find this hard to imagine. The Runepriest gets access to a 100ft snare as well through Immolating Grasp, and it is a very powerful kiting tool that cannot be interrupted like a channel can be, and the RP can also cast other spells while the snare ticks.
DPS Zealot issue is poor damage output (including, as was already discussed SoR tick damage being bugged) and lack of fun dps rotation/mechanic, but not utility.
Such change wouldn't help dps spec outside of solo roaming/ganking, but will add powerul new kiting/catching utility o already powerful healer Zealot in group play, all while Zealot already has similar mechanic with instant 100ft Stagger
While RP has immolating grasp you have to recognize that its a
chance proc off of a
damage over time ability, and the first tick comes 3 seconds after application, with only 25% proc chance, it is extremely unreliable, whereas the new channel is guaranteed on-demand 100ft Snare.
Try to look at it from a larger perspective rather than just "its a bad ability that got buffed". Because that abiltiy was bad for different reasons entirely and this change doesn't address it in any way.
CyunUnderis wrote: ↑Tue Nov 23, 2021 1:51 pm
anarchypark wrote: ↑Tue Nov 23, 2021 1:18 pm
magus firstorm is ground aoe snare casting on the move.
To be more precise, I think this is because of the flammer that allow Changing skills to be cast while moving. Not because of the skill itself.
Engi's mirror isn't castable on the move, turret or not. Am i the only one noticing a trend here?