Spoiler:
Oh, and with sequencer you can still make mistakes. If anything it has to be super generic, otherwise you railroad yourself into a bad rotation for many situations.
Interesting. All you need is the mistakes of other players. You build victory not by improving your combinations, but by other people's mistakes. The more mistakes, the easier it is for you. It is a choice to be the best among the worst.
That's exactly what you do, trying to make no mistakes. The better you play, the less mistakes you make. Having a bad "combination", I guess you mean rotation, is a mistake.bormo wrote: Sat Sep 24, 2022 8:32 pmInteresting. All you need is the mistakes of other players. You build victory not by improving your combinations, but by other people's mistakes. The more mistakes, the easier it is for you. It is a choice to be the best among the worst.
That would be true if the addon wasn't publicly available.Scottx125 wrote: Sat Sep 24, 2022 10:56 pm it gives them an unfair advantage preventing them from firing off abilities by mistake.
The discussion is more about the ""mistake-free"" cc usage than the stacking ability part, even tho its still a condition check, stopping the additional dot stacks hurt player dps output more than it helps, because stacking dots usually get refreshed when you apply it again before the time runs out.Zimzammer wrote: Sun Sep 25, 2022 12:19 pm Can someone explain what the point of this addon is for abilities that stack? Because it just makes the drops stack before you can use the ability again. Which wastes gcds and ap. Am I missing something?
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