Regarding the issue that no script call to set the settings is working, here a workaround:
instead of /script UI6settings[ondmged] = false type /script UI6.updateSetting("ondmged", false)
in your chat windows
[UI Pack] UI6
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Re: [UI Pack] UI6
Last edited by b00n on Thu Nov 10, 2022 4:05 pm, edited 1 time in total.
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- Waaghtastic
- Posts: 121
Re: [UI Pack] UI6
Ok so I found it out by myself.Waaghtastic wrote: ↑Mon Nov 07, 2022 10:20 pmHow can I use the UI6 Addon without the HP Bars (i.e.: exp bar, menu bar, etc.)?
I tried simply removing the "hpbars" folder from "modules" folder but it seems that it breaks the addon completely from loading.
Could you point me in the right direction?
Disabling all player/target related bars can be done using these commands:
/script UI6.updateSetting("playerHUD", false)
/script UI6.updateSetting("targetHUD", false)
Re: [UI Pack] UI6
Feature Request:
Settings should be character based and not global. For example, /script UI6.updateSetting("playerHUD", false) currently disables the hud for all characters and not for the one you are currently logged in to.
Settings should be character based and not global. For example, /script UI6.updateSetting("playerHUD", false) currently disables the hud for all characters and not for the one you are currently logged in to.
Re: [UI Pack] UI6
So this is the video I guest star in. I had been looking for it.
The UI looks great
The UI looks great
Re: [UI Pack] UI6
Is there a way to keep my unit frames from enemy? I tried just dragging in my old enemy folder into addins but it messed everything up.
- tvbrowntown
- Suspended
- Posts: 272
Re: [UI Pack] UI6
use your saved settings from the previous version. cant remember where that gets stored sorry. haven't touched the game in a while.
- tvbrowntown
- Suspended
- Posts: 272
Re: [UI Pack] UI6
I don't play much anymore, so I'm not sure I'll likely implement that. It is a good idea though and I should've done that and had some versioning control.
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Re: [UI Pack] UI6
Say it ain’t so! I really enjoyed this UI and was looking forward to UI7!tvbrowntown wrote: ↑Tue Dec 06, 2022 5:09 amI don't play much anymore, so I'm not sure I'll likely implement that. It is a good idea though and I should've done that and had some versioning control.
- tvbrowntown
- Suspended
- Posts: 272
Re: [UI Pack] UI6
RIPrngvp wrote: ↑Tue Dec 06, 2022 11:07 pmSay it ain’t so! I really enjoyed this UI and was looking forward to UI7!tvbrowntown wrote: ↑Tue Dec 06, 2022 5:09 amI don't play much anymore, so I'm not sure I'll likely implement that. It is a good idea though and I should've done that and had some versioning control.
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