No changes to zone mechanics, no balance changes (at least that we're aware of) and no bug fixes.
Soon the server will be full of nothing but the sound of crickets.

Yes. Resources and spots in q are the way ppl are let in already too.
nebelwerfer wrote: ↑Fri Jun 16, 2023 9:26 pm
Would it be possible for the vendor to sell these in the "dye gear" template so you can see how stuff looks on your character?
Sry if its implemented already, i havent had a chance to check it out.
LotD is a test ground. If system works and gets the job done it can then be extended to forts.Detangler wrote: ↑Sat Jun 17, 2023 3:08 am I don't agree with this LotD numbers system change, or it needs to have a greater range before it kicks in. Why is this system not the same for forts? Oh because defenders could then just not show up and keep the other side from being able to participate. This is why there is no soft capping attackers in forts, only the max number cap.
What will happen if one faction decide to boycott the event ? Or during NA event, when there isn't that much players ?ReturnOfReckoning wrote: ↑Fri Jun 16, 2023 12:58 pm Land of the Dead
The reservation system has been tweaked to never allow more than 6 players more than the opposing realm to allow for more equal numbers when one side isn't filling up.
Those small grps or warbands get no debuff unless there are more realmmates nearby.
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