i dont mind inevitable doom works same as gtdc= pull random player.
wl st is really good with good grp.
byt isnt it selfish if aoe monstro mara whant damage burst same as choppa bring it on byt same time be tanky and have passive hp regen. replace monstro maras mutation not heal u byt give same as trained to hunt from wl. also pro maras players already showed they can take down their targets in st speced. reynor for example in his videos.
p.s choppas dps increased because of rework of bring it on (previous it was weird parry ability same as slayer retribution deal x damage and u parry)
p.s.s maras pull was buffed, previous it worked diferent. so saying mara is nerfed till ground is bad. its just ather clases get atention from devs/gms more than maras.
my believings is all ''balance'' proposals from players in forum lately turns into shiting not normal talks. so they get deleted. or ignored.
Faction Imbalance
Re: Faction Imbalance
"give wh and witch propper aoe like evrywone has it!"
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Re: Faction Imbalance
Yep realise it - my point was you can in scen swap between aoe and st on order toons whereas destro needs a full respec. So if you queue all scens and Battle for Praag pops you can go aoe, if you get ST one you can go ST. Mara does have a lot of tools but they require very different specs to get them that can only be done at a career trainer meaning you have to pick before you start.Avernus wrote: ↑Thu Jun 22, 2023 5:44 amYou do realize that while WL mobility is indeed quite good, WL does not have any incoming HD (unlike mara, yes, you must spend a tactic slot, but its still worth it) and have a huge weakness in the form of his pet (your damage is basically dead the moment your pet dies)?
Slayer is indeed very powerful, its counetered to some extend by the fact that not that many people can play this class really good.
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer
Warband leader for Hand of Blood
https://www.twitch.tv/therealgaramore
Warband leader for Hand of Blood
https://www.twitch.tv/therealgaramore
Re: Faction Imbalance
Yeah, BUT, on the other hand (in WL vs Mara case), ST spec for mara is more powerful than ST WL. And, btw, roaming WL (3+1) isn't any better as AoE dps than 1+2 mara spamming demolition (or not...50% armor ignore is a core mara tactic after all).Garamore wrote: ↑Thu Jun 22, 2023 8:21 am Yep realise it - my point was you can in scen swap between aoe and st on order toons whereas destro needs a full respec. So if you queue all scens and Battle for Praag pops you can go aoe, if you get ST one you can go ST. Mara does have a lot of tools but they require very different specs to get them that can only be done at a career trainer meaning you have to pick before you start.
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- Posts: 43
Re: Faction Imbalance
Career Stats from ORvR webside (filters Area-RvR, Include solo kills, from week 4 to week 22, timezones All, RR All), everyone can go and check it:
White Lion 1304x , kills 188k , assists 619k, DMG% 15M, died 105k , KD(median) 0,50
Marauder: 1125x , kills 93 k , assists 486k, DMG% 8M, died 75k , KD(median) 0,21
Everyone can see how OP was Marauder in last 4,5 months. WL with more than twice better KD ratio and nearly twice dmg done had better stats only because everyone playing Mara does not know how to play him.
On server where current primetime is 500 ppl online and majority of organized/good players switch to both sides.
White Lion 1304x , kills 188k , assists 619k, DMG% 15M, died 105k , KD(median) 0,50
Marauder: 1125x , kills 93 k , assists 486k, DMG% 8M, died 75k , KD(median) 0,21
Everyone can see how OP was Marauder in last 4,5 months. WL with more than twice better KD ratio and nearly twice dmg done had better stats only because everyone playing Mara does not know how to play him.

Re: Faction Imbalance
And how many dead ppl due to mara crowd control versus white lion crowd control in those 4.5 months ?Andamarine wrote: ↑Thu Jun 22, 2023 12:49 pm Career Stats from ORvR webside (filters Area-RvR, Include solo kills, from week 4 to week 22, timezones All, RR All), everyone can go and check it:
White Lion 1304x , kills 188k , assists 619k, DMG% 15M, died 105k , KD(median) 0,50
Marauder: 1125x , kills 93 k , assists 486k, DMG% 8M, died 75k , KD(median) 0,21
Everyone can see how OP was Marauder in last 4,5 months. WL with more than twice better KD ratio and nearly twice dmg done had better stats only because everyone playing Mara does not know how to play him.On server where current primetime is 500 ppl online and majority of organized/good players switch to both sides.
Should we also judge healers/tanks by their KD ratio to see if they are doing well ?
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- Posts: 43
Re: Faction Imbalance
Every CC skill does some dmg, so if more CC should compensate for the lack of dmg, then it should translate in much more assisted kills in the Killboard stats and better KD ratio as well because if you are winning group fights due to your better CC even with poor dmg, your KD ratio should rise as well.
Re: Faction Imbalance
Earthcake wrote: ↑Thu Jun 22, 2023 1:18 pmAnd how many dead ppl due to mara crowd control versus white lion crowd control in those 4.5 months ?Andamarine wrote: ↑Thu Jun 22, 2023 12:49 pm Career Stats from ORvR webside (filters Area-RvR, Include solo kills, from week 4 to week 22, timezones All, RR All), everyone can go and check it:
White Lion 1304x , kills 188k , assists 619k, DMG% 15M, died 105k , KD(median) 0,50
Marauder: 1125x , kills 93 k , assists 486k, DMG% 8M, died 75k , KD(median) 0,21
Everyone can see how OP was Marauder in last 4,5 months. WL with more than twice better KD ratio and nearly twice dmg done had better stats only because everyone playing Mara does not know how to play him.On server where current primetime is 500 ppl online and majority of organized/good players switch to both sides.
Should we also judge healers/tanks by their KD ratio to see if they are doing well ?
Indeed. I made this website and Marauders KDA (ie kills + assists) is 3.17 vs 3.02 for WL. In RVR.
For Scenarios for picture is different though. Mara KDA 2.0 vs 2.93 for WL, however it equals out if you filter RR80+only. For ref KOTBS has best scenario KDA, 2nd is BG -> utility.
Deadlakes (Marauder)
Shoreditch (Zealot)
Vhannos (Chosen)
Shoreditch (Zealot)
Vhannos (Chosen)
Re: Faction Imbalance
How is the KDA calculated? is it a straight 1 1 1 or 1 1 1/2?
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Re: Faction Imbalance
Mara pull does not deal any damage (WL pull too, but there is a pet biting pulled target)...Andamarine wrote: ↑Thu Jun 22, 2023 1:45 pm Every CC skill does some dmg, so if more CC should compensate for the lack of dmg
Re: Faction Imbalance
Why? ID is never an issue if 1 of your mdd ignores all armor pen from enemy, 2nd runs with 10k hp+ and 3rd can just self punt from any unwanted engagement, on top of that your tanks have higher and easier defence than order ones, have morale pump that allows them to drop bellow/m4 every minute, destro sham + chop fasta provides way more sustain than order mirror. Destro is packed with tons of tools to reduce or counter supposed damage superiority from order.
GTDC on the other hand creates insane disparity between options for melee on order to engage in fights between warbands as solo or smallscale grp. Destro soloer or 6man can go in, kill few healers/ranged and bail without any issues, while on order you will get dragged into meatgrinder and die, or will get pulled on your way out, which is why order tends to play more ranged even though order ranged is almost always weaker than their destro mirrors. And this is also why most of "kite groups" form on destro aswell, people just dont want to deal with it.
Destro pulls are the balance issue and needs to be removed, atleast from choppas. Giving same thing to order will just increase amount of cancer and frustration.
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