Patch Notes 09/12/2023
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Re: Patch Notes 09/12/2023
Cone of fire is not reduces, it wasn't working on ror at all till now. And after 10 years is fixes which is huge gameplay change for rdps and will make rdps playstyle much harder, esp kitting. Hard times adjusting to the new rules
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
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Re: Patch Notes 09/12/2023
"- Right in Da Jibblies - Causes minor knockback effect yet again, without checking target immunity and without giving one itself."
best change ever
- does mor ardcore still make jibblies check for/apply immunities?
best change ever
- does mor ardcore still make jibblies check for/apply immunities?
- Stinkyweed
- Posts: 462
Re: Patch Notes 09/12/2023
I am kind of digging the strafing/conical attack. No more running away with your back to people while still attacking them.
Stinkyweed SH.86
Prowl WE.85
Blob Chop.82
Babaganoush Sham.7x
Negative Creep Z.5x
Motley Crue WH.5x
Scratch WL.3x
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
Prowl WE.85
Blob Chop.82
Babaganoush Sham.7x
Negative Creep Z.5x
Motley Crue WH.5x
Scratch WL.3x
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
- BluIzLucky
- Posts: 714
Re: Patch Notes 09/12/2023
Congrats on the culmination of your rework, looking forward to seeing what you have in store for us next
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70
ZL - Wildera +70 | BG - Blackcrow +70
Re: Patch Notes 09/12/2023
Magus pull ignores Y cords and just pull you off from stairs/walls/spawnpoints.
Engi pull does not do the same thing..
Engi pull does not do the same thing..
Dreadnari - Chosen
Chuckz - BlackOrc
Xalzius - Magus
Dreadclaw - White Lion
Boombastic - Engineer
Dobzse - Knight of the Blazing Sun
Chuckz - BlackOrc
Xalzius - Magus
Dreadclaw - White Lion
Boombastic - Engineer
Dobzse - Knight of the Blazing Sun
Re: Patch Notes 09/12/2023
the engineer keg get nerfed? 30 feet vs 60 feet nothing written in the patch
Re: Patch Notes 09/12/2023
Thank you for hard work and interesting changes!
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Re: Patch Notes 09/12/2023
Pve feels very chaotic after the patch, lots of monsters are way tougher.
I also noticed unable to hold hate as a tank even on T1 lair bosses despite exclusively using hate abilities.
I also noticed unable to hold hate as a tank even on T1 lair bosses despite exclusively using hate abilities.
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- Posts: 11
Re: Patch Notes 09/12/2023
AP is no more of a problem than most dps specs and easily manageable. SF is situationally very useful and this I'd say makes it less useful e.g. if about to be hit by a WE hitting it is of no consequence that you are dropping your ap a little it'll still be maxed out or near maxed out when they hit you. This change means you'll hemmorage the most important stat when you leave stun.Scottx125 wrote: ↑Sun Dec 10, 2023 12:21 amA tiny buff to a massive problem of a spec..Rydiak wrote: ↑Sat Dec 09, 2023 8:44 pmWrath is always AP starved, not RF starved. This essentially is a buff to Wrath by allowing the RF pool to be used to deal damage with.Specialpatrol wrote: ↑Sat Dec 09, 2023 7:56 pm Warrior Priest:
- Soulfire - Now costs 35 Righteous Fury instead of 35 Action Points.
- Judgement - Now costs 15 Righteous Fury, snare effect removed.
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Can you please provide some arguments for these changes to Wrath WP?
There's no reason whatsoever to have these abilities costing career resources instead of AP. It's a random and unneeded nerf to a class playstyle that didn't have much going for it to begin with. Silly changes are just that. Silly.
These abilities cost AP on live - and was a much needed way to build career resources. Please revert them to this.
Alternatively chucking SF into a general rotation is going to sap your rf and realistically not going to make a significant difference to your AP so when you do get low on AP and your rf generation drops you will have less RF to stay alive with.
I think the only real benefit is for mindless aoe when you bottom out your AP running SW and smite you can hit SF to keep the pretty numbers flying. This can be useful but you may aswell just pop an AP pot instead.
As someone who spends half my time solo roaming and the other half in small scale these changes are both nerfs.
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