New Bastion Stair Guide Video
New Bastion Stair Guide Video
https://www.youtube.com/watch?v=ZY2Xt_4fuT8 This is a break down of each fight including the changes to the fights so this should help. It will also replace the one on the wiki guide as well.
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Re: New Bastion Stair Guide Video
Can somebody TL;DR about noticeable changes?
Re: New Bastion Stair Guide Video
1. Healing threat is massively increased by the ability rework. Consider using subtlety on healers, applying guard to them while skipping or doing certain bosses
2. Bosses have much less HP so the speed run timer is less daunting than it would be in old Bastion Stairs. Keep a good pace and you can hit it with a reasonably experienced LFG chat group.
3. Healer threat change means the armor boss is hard to hold threat on until he is debuffed. Make sure to avoid the cleaves and spam taunt/challenge.
4. The rhino boss is changed. Sprites no longer explode and he longer does the stacking tank debuff. He imprisons people for a brief time, the debuff seems to come off without player intervention. Tank should be able to manage tanking both rhino and boss.
5. The second boss with the lightning puddles seems to be the most difficult. Make sure to turn on effects, move out of puddles, and shatter his self buff once the dog dies (it is an enchantment)
6. The Wing 2 end boss no longer does the buff puddles
7. The Wing 1 first boss has a 360 cleave now
8. The fire skull boss seems to hit a bit harder, make sure to focus down the skulls one at a time as they actually respawn and you want to be able to handle them sequentially
9. Final two bosses appear unchanged aside from HP nerfs. Dont kill yourself with infectious rage.
2. Bosses have much less HP so the speed run timer is less daunting than it would be in old Bastion Stairs. Keep a good pace and you can hit it with a reasonably experienced LFG chat group.
3. Healer threat change means the armor boss is hard to hold threat on until he is debuffed. Make sure to avoid the cleaves and spam taunt/challenge.
4. The rhino boss is changed. Sprites no longer explode and he longer does the stacking tank debuff. He imprisons people for a brief time, the debuff seems to come off without player intervention. Tank should be able to manage tanking both rhino and boss.
5. The second boss with the lightning puddles seems to be the most difficult. Make sure to turn on effects, move out of puddles, and shatter his self buff once the dog dies (it is an enchantment)
6. The Wing 2 end boss no longer does the buff puddles
7. The Wing 1 first boss has a 360 cleave now
8. The fire skull boss seems to hit a bit harder, make sure to focus down the skulls one at a time as they actually respawn and you want to be able to handle them sequentially
9. Final two bosses appear unchanged aside from HP nerfs. Dont kill yourself with infectious rage.
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