Yep what Alubert said. Likely the reason is combination of narrow LoS cone, and RoR melee being about turning all around each other trying to get to sides/ back. Currently as a melee I wouldn't use any ability which isn't instacast, unless it doesn't requires target.Alubert wrote: ↑Sat May 04, 2024 9:56 pm It seems to me that this is a line-of-sight issue.
The problem occurred at the time of line of sight patch.
If you use the channel ability and your target passes behind your back or beside you and is not in your line of sight the channel breaks.
At least that's how it seems to me.
Fixing the melee channel in the future?
Re: Fixing the melee channel in the future?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
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— Azeila, Alluress of Slaanesh
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Re: Fixing the melee channel in the future?
Unfortunatly for the wp or dok that's like a big core ability and very annoying. Basically a fight i could win or heal an ally but just stop for no reasons after 1 second.Zxul wrote: ↑Sun May 05, 2024 1:33 amYep what Alubert said. Likely the reason is combination of narrow LoS cone, and RoR melee being about turning all around each other trying to get to sides/ back. Currently as a melee I wouldn't use any ability which isn't instacast, unless it doesn't requires target.Alubert wrote: ↑Sat May 04, 2024 9:56 pm It seems to me that this is a line-of-sight issue.
The problem occurred at the time of line of sight patch.
If you use the channel ability and your target passes behind your back or beside you and is not in your line of sight the channel breaks.
At least that's how it seems to me.
Re: Fixing the melee channel in the future?
I'm from Italy and I noticed this same problem. As far as I can understand from the various fights the problem is LoS as already explained by @Alubert
Zputadenti
Re: Fixing the melee channel in the future?
Another factor is terrain. If you are walking over small obstacles like stones and ledges and "drop down" this also interrupts channels similiar to jumping.
Re: Fixing the melee channel in the future?
Yeah i did more test pretty much wont work on moving targets if both move soo work pretty much only against a healer standing his ground and healing without moving goodluck on a WE trying to get your back. This need fix asap
Re: Fixing the melee channel in the future?
I am leveling a Warrior Priest now and to me the channel works fairly flawlessly, though you have to focus the camera well and often keep backpaddling.
I am in Europe though, so my speculation is that this is very much a latency issue unfortunately.
I am in Europe though, so my speculation is that this is very much a latency issue unfortunately.
Re: Fixing the melee channel in the future?
My ping is 180 and outside of optimal circumstances (like a stunned, unmoving opponent while I also am not moving) it's too unreliable to use consistently
Re: Fixing the melee channel in the future?
I haven't noticed any issues with my ruthless assault channel.
Veretta the Witch Elf
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Re: Fixing the melee channel in the future?
Remove the los cone effect from channels.
Pretty easy to fix.
Pretty easy to fix.
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