Zxul wrote: Tue Jul 23, 2024 5:13 pmWhat you forgot to mention is that armor is a lot more debuffable, while resists are a lot more buffable.
A single 1600 wl/mara debuff reduces armor mitigation by 36%, while the best magus 370 debuff debuffs resists by at most 22%. And armor then still can be penetrated more by ws, while there is no similar skill for resists. A 3 k armor- what a fully decked with armor talis light armor class will have- will only provide a 20% actual dmg mitigation vs a wl with just a 500 ws.
WL has a 1360 ish armor debuff in roaming spec and consider the poor WS value of this carrer, mara tactic works for singletarget mutations whilst WL only affects Aoe skills. Hence why a WL is effective at jumping low armor glass cannons( i.e ''pug stomper) but inefficient against armored targets with some level of sustain(i.e any competent, geared roamer which is not a glass cannon).
Zxul wrote: Tue Jul 23, 2024 5:13 pmFrom other hand, there are several classes in the game- kotb/chosen, am/sham, rp/zealot- which can buff resists by 15%-22%, while there are no similar buffs for armor.
This is a dishonest simplification, magic do not have to invest in any stat at all to penetrate for a good value vs all targets, they always have good penetration ( at least 60% which is the equivalent of 800 WS for free) regardless of resistance buffs or not, or armor class, furthermore their powerful magic debuffs are readibly available which trivializes resistance even more and neutralizes the strongest of resistance buffs.
Zxul wrote: Tue Jul 23, 2024 5:13 pmAs for specifically what you said about "your damage effectiveness is at least 80 effective with zero investment into a secondary stat vs all classes", lets calculate. Kotb, or any member of his party, with 370 resists aura. Lets take base 550 resists, and from other hand 370 magus debuff, leaving 550 actual resists, or 32% actual mitigation- before the toughness mitigation- with zero investment from the defender side. Which magus has no additional way of debuffing. Mind explaining how did you got that "80 effective with zero investment" for magus?
With ''superb resistances'', at a 30-32% reduction the penetration is still insane, no investments at all with a 70% ish penetration.
Physical damage has no equivalent to this and must invest 900WS or equvialent in other stats/tactics to reach 70%, e.g disregarding individual class balance, generally magic is A LOT more powerful than physical to the point its such a glaring imbalance in the game's itemization, and never aknowledged afaik.
Furthermore, this point is aimed at roaming, hence most target will not even have a knight/chosen aura resistance buff unless they are playing these specific classes themselves(i.e regen tanks) or use a resistance liniment. 80% penetration or more from magic is very realistic, whereas armor penetration you'll need the equivalent of 700 WS to reach in comparison a measly 50% armor penetration, forget about 70-80 lol unless we're talking the old pre-nerfed WH/WE tactics.
Magic does not even have the equivalent of armor penetration reduction as a secondary defensive stat( unlike armor, to further trivialize WS) and in case of spellcasters, disrupt is almost none existant defence from itemization and renown since they can easily reach 20% striketrhough, compare that to say parry stacking. ( i've heard of AM's with 40% disrupt strikethrough where most targets would struggle to get 30% dirsput without a special skill or mechanic)
P.S. I just dueled BO on my SM, at 5k armor and 10% armor penetration reduction( 400ish regen in this setup) this poor fellow could not deal any damage at all( Sov geared BO) whilst the magic based SM cut through him like a hot knife through butter.
