I just realized my opinion is the oposit of yours. Entirely.Sulorie wrote: ↑Wed Aug 07, 2024 12:21 pmYou can't select specific discordant sc, because this would fracture the sc pool even more.lumpi33 wrote: ↑Wed Aug 07, 2024 4:31 amAn incomplete solution is incomplete and wont work well. A car without wheels is incomplete as well and wont drive well either.
What they have added was not what people requested.
- When you queue for discordant you cannot choose what you want you play.
- Up till now you couldn't play event scs in discordant and you still cannot select that you want to play event scs in discordant.
- The normal group scenarios are pulling people away from the discordant mode because a) in discord you couldn't do event scs (till now) and cannot select event scenarios specifically and b) they are popping slowly because of a) since people want to do the event tasks for rewards. Of course there are not enough people for discordant than. No solo would EVER queue for grouped scenarios if they could avoid them and play what they want to.
- Nothing has been done to counter the queue abusing by queuing at the same time or queuing as group. They know about this issue since many years. The meat grinder goes on.
- Nothing has been done to counter pops without tanks or healers on one side which are pretty much unplayable and instant loss.
- Nothing has been done to the groups creating new instances and the enemy side being filled up with pugs.
This as a whole is far from a complete and working solution. It's not working, not for the premade players because they are being bored by the pug enemies and not by the pug players because they are being stomped and stand no chance. How could anybody think that this is a working solution?
Solos were forced to join the normal scenarios just to do the event tasks. Now they can do it in discordant but they cannot choose that they want to play event scs and will again queue for normal event scenarios just to get the tasks done. That is probably the evil plan behind this. The design pulls solos into the group meat grinder. That's the reason there are not enough discordant pops. It's awful. This design clearly throws new/casuals/pugs towards farming groups.
Right, lol. Just because you are having groups to do them doesn't mean it is easy for casuals/pugs who queue up.
We had once no pug sc at all. Then we had a rotating pug sc, which became quite boring after a while and already draw people away from regular sc pool. The next best solution was making them random. You still funnel the few players who want only pug sc in that queue.
When there is no weekend or event the pug queue doesn't pop any faster, you overestimate the numbers of people who can't be bothered to queue all sc.
Most pug players win because they have a premade on their side, which happen to be stronger than the enemy premade. It goes both ways. In many cases people are being rewarded for just being there.
It's time of day and luck who has the stronger players/teams in queue, you can rush through the event tasks as solo player or keep losing the whole evening, it happens. Only one side can win, it's a PVP game. It can be frustrating, this is normal.
I don't want to miss out on SC pops, because either side has only one healer against several healers or too few tanks, since with good other random players you can beat the enemy with one healer. In rare cases with no healer at all.
With such a archetype requirement those sc won't happen and you sit longer in queue than you play games.
For exaple, I would, a 100%, prefer not to have a pop then to be farmed.
The entire approach to pug sc is just not good enough. Starting by the name. Some players dont even know Discordant is a solo scenario.