The warbands are still melee heavy. Solos tend to pick range DD, which is just a logical conclusion and of course roaming groups, since they can keep more distance to enemy wbs and pick individual targets.rychu007 wrote: ↑Fri Aug 23, 2024 11:22 amstill more range dps every day than years ago. why?Sulorie wrote: ↑Fri Aug 23, 2024 11:19 amWe had years of rampage complaints with destro frontline having basically no avoidance at all and people managed to play around it and now it all dramatically changed? Sorry but this is dishonest.live4treasure wrote: ↑Fri Aug 23, 2024 10:52 am
This causes the meta to swing significantly in ranged dps favour, because melee dps are not nearly as durable as they used to be in the moment of the game where they are meant to shine - namely melee combat. It's an overall decrease in their effectiveness, when arguably they didn't need the nerf.
Furthermore chop/slay always had and still have the debuff option to strip all or almost all melee avoidance, depending on target. For the longest time parry from WS was significantly lower. Not your words but this specific change doesn't kill melee classes or they would have been dead years ago. They got a buff which now got reverted a bit. Still more parry than years ago.
90% of range DD are easy kills, since they play too static. It's still the go to pick for casuals with little time to build groups and you can be more active than on a melee class without support.